Gas Launcher/M203?

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agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Gas Launcher/M203?

Post by agentscar »

One quick question,is the tear gas launcher from BF2:SF an M203?

I'm pretty sure you can load tear gas and etc. grenades into an M203 correct me if i'm wrong...But what ever happened to those fun little tear gas launchers in BF2:SF?I thought those were the coolest!But I'd like to see them in use in PR.We all know that conventional armies wouldn't probably be using tear gas in eachother,but conventional militaries against,insurgents/rebels!That's different!

I think that it would be nice for mainly urban Insurgency maps to have the M203 launcher with tear gas.They use these in urban environments today.Mainly in riots though,these would still be effective.Say there's a room full of Ins. or a field or street.You could pop a tear gas grenade over,and rush in with your gas mask on!

M203 Specs.

Launcher: 3 pounds (1.36 kilograms)
Total weight (including 30 rounds): 11.79 pounds (5.35 kg)
Bore diameter: 40 mm
Maximum effective range:
Area target: 1148 feet (350 meters)
Point target: 492 feet (150 meters)
Maximum range: 1312 feet (400 meters)
Minimum safe range:
Non-Direct Fire: 115 feet (35 meters)
Training: 427 feet (130 meters)
Combat: 102 feet (31 meters)
Unit Replacement Cost: $601 (USD) (2005)
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BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

Most of the videos I've seen the troops aren't even wearing their masks. I don't think that most infantryman posess tear gas grenades, or are effectively trained in their use. CS rounds are less than lethal, and when you see someone with a gun you want them dead. Hard to kill someone with a gas grenade, unless you hit them in the face.

If you want to kill a room full of ins, use a real nade. If there are civies, find your SL and get him to toss a flash.

I don't mean to be a hater, but I don't think that CS gas is realistically employed very often.
[R-CON]creepin - "because on the internet 0=1"
DarkTalon
Posts: 711
Joined: 2007-03-22 00:17

Post by DarkTalon »

could be used for indirect fire, you know since bullets can't really go around corners, or if the civilians make a return, gas would come in handy disrupting their visibility.

also, gas masks are badass.
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agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Post by agentscar »

Really,though,they are only used in croud control/riots/MP...But they'd still be fun...
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Godfather
Posts: 45
Joined: 2007-12-15 23:12

Post by Godfather »

but the whole mod is based on realism
"If you know you are going to die, take out as many of the enemy as you can with you"-Wise saying
Raniak
Posts: 968
Joined: 2007-01-25 01:31

Post by Raniak »

Back in the time the insurgents had a police officer that had this weapon, no ?
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agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Post by agentscar »

I don't need a lower rank telling me PR is based on realism...I've been playing PR since it's beginning.
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Oldirti
Posts: 310
Joined: 2007-08-06 14:37

Post by Oldirti »

agentscar wrote:I don't need a lower rank telling me PR is based on realism...I've been playing PR since it's beginning.
woah calm down 'sergeant'
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ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Post by ReaperMAC »

agentscar wrote:I don't need a lower rank telling me PR is based on realism...I've been playing PR since it's beginning.
Wow aren't you special :roll: .

On the topic at hand, I don't really think it is needed. As for controlling crowds, flashbangs are good enough :) .
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ratlover232
Posts: 269
Joined: 2007-01-18 00:40

Post by ratlover232 »

Agreed. CS would be badass, but so would a ton of other stuff (C130 Gunships, M82's as a sidearm for everyone, etc.) But it just isn't something that you will see on the frontlines.
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BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

We don't issue automatic 1337 snipers to everyone? We should probably start that, I imagine things would go much better then.
You could always mini-mod your ideas scar, and see who will download them.
[R-CON]creepin - "because on the internet 0=1"
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Post by ReadMenace »

Raniak wrote:Back in the time the insurgents had a police officer that had this weapon, no ?
Yeah, USMC support gunner had it too. Oh and Scar, being 'higher rank' than you, you're a doo doo head.

-REad
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

agentscar wrote:I don't need a lower rank telling me PR is based on realism...I've been playing PR since it's beginning.
No need to be rude.

Your "rank" is simply based on how many posts you've made on the forums, nothing else. It does NOT mean you automatically know everything about the game, it does NOT give you permission to act like a jackass and it does NOT denote seniority over other forum members.

Can that attitude, please :)


Oh, and follow that advice because I'm a second lieutenant and you're only a sergeant... :p

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
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agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Post by agentscar »

10-04 will "can it" just thought i was being pumbled with negativity,but yea...Sorry Gies,rough week...But seriously I've been playing PR since it's beginning pretty much.

OH! And I am making my own mini-mod.I have 3 maps done for it (I'm Lead Mapper) and my pal is moddeling some things.It's called Coalition Intervention:Iraq...We plan to get it done by spring 08'.
Last edited by agentscar on 2007-12-19 22:50, edited 1 time in total.
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

[R-MOD]Masaq wrote:No need to be rude.

Your "rank" is simply based on how many posts you've made on the forums, nothing else. It does NOT mean you automatically know everything about the game, it does NOT give you permission to act like a jackass and it does NOT denote seniority over other forum members.

Can that attitude, please :)


Oh, and follow that advice because I'm a second lieutenant and you're only a sergeant... :p
STFU. I'm a Lieutenant Colonel! :razz:

I do agree with the others on the CS gas issue. It's not really needed, or very realistic. If we were to disperse large crowds rioting, then yes. But normally we just sort those civvies that don't cooperate out with .50s. ;)

And good luck on the mod!
Last edited by KP on 2007-12-19 22:55, edited 1 time in total.
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which in turn makes everyone in the area safer.

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agentscar
Posts: 1266
Joined: 2007-06-25 04:26

Post by agentscar »

Thanks!
STFU. I'm a Liutenant Colonel!
LOL
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.:iGi:.NinjaJedi
Posts: 435
Joined: 2006-05-29 09:50

Post by .:iGi:.NinjaJedi »

not that ive been to iraq or anything like that, but wouldnt tear gas be an ideal way of dispersing angry civ's?

non leathal, and obviously effective... Not sure if current US/UK forces employ them at all, but sounds like a good idea to me, especially if im having rocks thrown at my head and you cant shoot back.

Exactly how much work would this take to add to a future release? (DEV's?) Just out of curiosity...
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mrmong
Posts: 1214
Joined: 2006-01-14 14:48

Post by mrmong »

the tear gas was the ultimate weapon of doom,
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Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Post by Sabre_tooth_tigger »

We need a field marshals opinion on this or commander of her majestys forces, HRH the Queen herself.

If someone could see to that meanwhile I think its a good idea and civilians should get 'smoke' to throw that resembles a burning sooty tyre to throw in the middle of a road, maybe near a mine prehaps
CodeC.Seven
Posts: 303
Joined: 2007-11-24 01:57

Post by CodeC.Seven »

For real a gas launacher would be cool for maps like assault on Messita when the british people try to cpature the tower they mostly have to clean the tower themself first... So it would improve the gameplay to have it on this map. why? British guys can shoot it inside the tower and a second squad will rush in. It should be something like gas makes your screen for 15 seconds like the one you have when you are bleeding.
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