Air maps?

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Szarko
Posts: 627
Joined: 2005-11-07 03:37

Post by Szarko »

yea i know what you mean... when your going in for a strafe run and shoot off all 6 of your missles... and the end up ramming them lol... then you see 6 people say: LAME, OMfG N00b
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Deuce Four
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Resjah
Posts: 812
Joined: 2005-08-24 02:33

Post by Resjah »

anyone else notice how this got way off topic from aircraft maps :p

so is anyone working on one now?, because i hope someone is :)
lonelyjew
Posts: 3176
Joined: 2005-12-19 03:39

Post by lonelyjew »

I posted one just a bit ago, what do you want from me!
MonkeyNutz
Posts: 94
Joined: 2005-12-19 19:18

Post by MonkeyNutz »

SO, when Billy takes the 300 million dollar jet on a cruise into the 100 million dollar Blackhawk, Billy's team is gonna feel the pain. Oh, and I don't really know the exact prices of those vehicles, but I'm pretty sure a jet is more expensive (to build and maintain) than a helicopter .
lol.

I like the tickets idea but in the same way you can't force teamplay you also can't expect a "Billy" to give a flying fig about writing off all that expensive hardware.

Tickets punish the team, score punishes the individual, give the player a minus 20 score (or 10% greater then the maximum amount he could score from suiciding) and make him think twice.

I haven't had a bad experience from pilots, I've seen a lot of talent out there and there's a great team feeling when you call in an Air strike. I suppose as mentioned, there needs to be some consequences for dropping 100's of thousands of $ worth of ordinance for a 1 person kill.

Eitherway I think I'll be singing a different tune post 1.2 and when playing more of this Mod as choppers/planes won't be so over powered - IE they will be "fair".

(Although reading the patch update it sounds like transport choppers will still survive 1 tank round thanks to that lucky bullet proof glass)
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