[Weapon] JDAM [WIP]

Viper5
Posts: 3240
Joined: 2005-11-18 14:18

Post by Viper5 »

Noobcleaner wrote:What about the militia and the insurgents!! it gonna be very unbalanced if they gettinng nuked every time.
THey get suitcase nukes with a very similar effect.


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Notice the vivid graphics and uhh, corporate sponsorship by Fox? lol
Last edited by Viper5 on 2007-12-20 10:46, edited 1 time in total.
Kislorod
Posts: 13
Joined: 2007-12-19 21:23

Post by Kislorod »

That's Amazing!! Hope to see it in the game soon! Good Luck
G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Post by G.Drew »

Viper5 wrote:THey get suitcase nukes with a very similar effect.


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lol

'Miss Clinton, im afraid terrorists have snuck a snuke up ur snizz'
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Post by Polka »

Snuke....Yeah Drew lets snuke em...lololol
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

G.Drew wrote:lol

'Miss Clinton, im afraid terrorists have snuck a snuke up ur snizz'
hehe, south park owns :D
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.:iGi:.NinjaJedi
Posts: 435
Joined: 2006-05-29 09:50

Post by .:iGi:.NinjaJedi »

What about the militia and the insurgents!! it gonna be very unbalanced if they gettinng nuked every time.
That'll teach 'em to employ democracy...

:) lol
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.:iGi:.Sever Admin/Grand Admiral Cake Lord
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

Nice to see the US Military's removed all the hicks from service isn't it? Very good work whoever's coded and animated the thing.

How often do we get these things after the first supply by the way?
sofad
Retired PR Developer
Posts: 1811
Joined: 2005-12-19 10:38

Post by sofad »

something like once between every 30min and 1 hour.
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Vlade.the_medic
Posts: 70
Joined: 2007-05-22 17:38

Post by Vlade.the_medic »

I just wana drool man...
fOgGy
Posts: 80
Joined: 2007-03-15 20:20

Post by fOgGy »

That was f :) king SSSSSVVVVVEEEEEEETTTTTTTT!!!!!!!!!! Dis teh bomb FTW!!!
PlayPR!
Posts: 1295
Joined: 2006-08-22 05:04

Post by PlayPR! »

G.Drew wrote:lol

'Miss Clinton, im afraid terrorists have snuck a snuke up ur snizz'
"Ok I'm going in... Oh my God something moved in there... Hey what's that? Oh my God! IT'S EATING MY FACE! *Insert standard garble of South Park screams here*"

And yes if you couldn't tell, I do enjoy watching South Park. :)
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BabaGurGur
Posts: 197
Joined: 2007-12-07 14:18

Post by BabaGurGur »

Wolfe wrote:I just had a thought...

Will the fabled "commander hack" allow a user to rain down the JDAM infinite times like the old arty and supply drop?
Commander: Ok boys, get in the bunkers
Squad 1,2,3: why..
Commander: im abouts to hax
*Squads run into a bunker*
-
MEC TEAM: Holy shit, IM LAGGIN!!!

Playername has disconnected from the server
Playername2 has disconnected from the server
Playername3 has disconnected from the server
and so on, imagine this on kashan 64p
lion551
Posts: 25
Joined: 2007-03-04 06:47

Post by lion551 »

This looks so awesome!!! I would hope that it would be implemented so that a flyable plane would be the entity dropping the bomb mabey like a f16 variant spawning every 15 min or so there for allowing for enemy fighters to intercept the plane but i doubt thats possible. Either way, this is going to add a whole new aspect to PR, LOVE IT!
G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Post by G.Drew »

na, i prefer it just drops out of the heavens, like its been dropped from the bay of a B52
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[R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public....
DavidP
Posts: 951
Joined: 2007-03-23 04:20

Post by DavidP »

BabaGurGur wrote:Commander: Ok boys, get in the bunkers
Squad 1,2,3: why..
Commander: im abouts to hax
*Squads run into a bunker*
-
MEC TEAM: Holy shit, IM LAGGIN!!!

Playername has disconnected from the server
Playername2 has disconnected from the server
Playername3 has disconnected from the server
and so on, imagine this on kashan 64p
I think i know of a way for this to be prevented. Maybe make a vehicle that requires it to be alive for the JDAM to show up on the commanders screen. And to prevent it from being abused have the vehicle automatically destroy it's self and respawn in whatever time the devs want for the jdam to recharge.
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Death_dx
Posts: 379
Joined: 2007-11-09 21:37

Post by Death_dx »

DavidP wrote:I think i know of a way for this to be prevented. Maybe make a vehicle that requires it to be alive for the JDAM to show up on the commanders screen. And to prevent it from being abused have the vehicle automatically destroy it's self and respawn in whatever time the devs want for the jdam to recharge.
What about two assests, an indestructable one that repairs the first slowly and the self destroying second one, it would also allow for disabling of the JDAM by destroying the assest.
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