[Map] Al Anbar Province [scrapped]

Maps created by PR community members.
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jayceon515
Posts: 436
Joined: 2007-07-24 14:19

Post by jayceon515 »

What about staying on topic? I still haven't got a word about lightning/sky/fog. Is it good, is it bad, is it good but could be better, how to improve it etc.
SGT.JOKER
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Joined: 2007-03-18 17:35

Post by SGT.JOKER »

the lighting and sky are fine. The map also has that "iraqi slum" feel to it (not that Ive been there, from what Ive seen). I for one cant wait to play this map as the US Army
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zangoo
Posts: 978
Joined: 2007-09-01 03:42

Post by zangoo »

well it looks great but if you finish this map and you feel you could push you limits i think it would be outstanding if you tried to do a 4km night map like this. here is a picture exactly 4kmx4km. again it looks great, really would like to play it.
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XxNinjaSinXx
Posts: 103
Joined: 2007-09-19 06:21

Post by XxNinjaSinXx »

Finally some realistic map, and not some put this and put that to make it looks nice bullshit. Good job.
jayceon515
Posts: 436
Joined: 2007-07-24 14:19

Post by jayceon515 »

zangoo wrote:well it looks great but if you finish this map and you feel you could push you limits i think it would be outstanding if you tried to do a 4km night map like this. here is a picture exactly 4kmx4km. again it looks great, really would like to play it.
That Google Earth picture you posted isn't rotated from north-south. The town is in lower left corner of the map and US base is in upper right. The whole point is for the US to cross the river.
Believe me I would love to do a 17km2 urban map but the lightning and view distance would have to be so low it's probably not even worth it.
KP
Posts: 7863
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Post by KP »

Good stuff. Needs more **** in the streets, car wrecks, vegetation, things like that that gives atmosphere, though. :wink:

Also, how about changing from a clear blue sky to a more greyish/brownish one like this:

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Just to make it more depressing and moody and horrible for us grunts... :razz:
Last edited by KP on 2007-12-26 11:22, edited 1 time in total.
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Post by =Romagnolo= »

saqaali wrote:1 word = nice! :)

2 words - fucking nice !
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jayceon515
Posts: 436
Joined: 2007-07-24 14:19

Post by jayceon515 »

Tnx KP for the good idea. The current Highway Tampa sky looks more like heaven than "hell" :D
I compared a few skies with appropriate fogs:
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Help me decide which one shall I use :mrgreen:
bosco_
Retired PR Developer
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Post by bosco_ »

I'm all for #2, looks 'cold'.
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Rhino
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Post by Rhino »

1 is best. 3 and 4 are too much like al basrah and would just make your map feel like a clone, 2 is ok but ehhh your map would have to be alot darker than it is now and not sure it gives off the right feel.
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bosco_
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Post by bosco_ »

One looks too 'happy' imo :/
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LtSoucy
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Joined: 2007-03-23 20:04

Post by LtSoucy »

looks great. there should be about 3 APC's, 1 Bradley, 1 Abrams, and 2 .50 cal Hummer and 1 resupply hummer. The US army when in citys do use Armor and other things. And yes #2 looks great.
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gazzthompson
Posts: 8012
Joined: 2007-01-12 19:05

Post by gazzthompson »

little constructive criticism;

i love the hole block theme, from clips of seen in iraq all the buildings have compound walls around them, very realistic, but how about putting holes in the some walls so you can go between compounds ? because im sure ive seen US army blowing holes in compound walls to get into another compound.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Number 2 or 4 looks best IMO. If 2 is to be used, you'll need to darken everything a bit.

Also, as has been said, more custom statics, destructible and destroyed walls.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
jayceon515
Posts: 436
Joined: 2007-07-24 14:19

Post by jayceon515 »

I'm deciding between 1 and 4. ACU would blend well with sky 1 fog but I also like sky 4 very much (Basrah/Mashtuur look more pinky). I've never thought that this is going to be so hard to decide :D
gazzthompson wrote:little constructive criticism;

i love the hole block theme, from clips of seen in iraq all the buildings have compound walls around them, very realistic, but how about putting holes in the some walls so you can go between compounds ? because im sure ive seen US army blowing holes in compound walls to get into another compound.
;)
=Romagnolo=
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Post by =Romagnolo= »

The 4th sky is the best !
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Nickbond592
Retired PR Developer
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Post by Nickbond592 »

2'nd is the best sky
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Viper5
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Joined: 2005-11-18 14:18

Post by Viper5 »

I'd vote #2
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