how about if you get close enough to an enemy or can injure them sufficiently wihtout killing them then you are allowed to capture them, and as a result this gains your team tickets or takes away enemies.
sort of like taking them prisoner, then dropping them off at a prison, at which point they then have to wait 50 secs for a respawn, might help soldier value their life more.
detaining players
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00SoldierofFortune00
- Posts: 2944
- Joined: 2006-02-28 01:08
There is a 30 second respond time. No one is going to get captured and go through all that trouble when they can just die and come back in 30 seconds.kckid2599 wrote:I'm sure this has been sugested before.
That being said, there has to be a benefit for both sides in order for players to surrender and the other team to not just shoot him in the face.
"Push the Envelope, Watch It Bend"
Tool ~ Lateralus
Tool ~ Lateralus
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charliegrs
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Nickbond592
- Retired PR Developer
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- Joined: 2007-01-30 18:16



