[Audio] Distant Weapon Sounds

Doom721
Posts: 503
Joined: 2006-07-30 13:32

Post by Doom721 »

Awesome work, this is one of the tiny tidbits in ArmA that I thought PR should of had ;)

I know it was some work to do that Jay and whomever tested it - but thanks - I'm sure when I get my new sound card, jack up the volume with EAX and creative X-FI on im going to be DROOLING all day long
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Farks
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Post by Farks »

Ooooooooooh yeah, that's what I'm talking about!! :D
Outlawz7
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Post by Outlawz7 »

Also, what weapon is that at 0:39 firing in 'ratata' bursts? I know, the other one is HK21.
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Polka
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Post by Polka »

Sounds great :D
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M.J.Patterson
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Post by M.J.Patterson »

Outlawz wrote:Also, what weapon is that at 0:39 firing in 'ratata' bursts? I know, the other one is HK21.
M16 - 3 round bursts..
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S.P.C-[Reality]-
Posts: 475
Joined: 2007-06-24 15:56

Post by S.P.C-[Reality]- »

i have the 5.1 Sound Surround System, better get a soundcard before the release cause this is just awesome.
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Kahuna
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Joined: 2006-09-01 20:23

Post by Kahuna »

Sounds awesome guys, just what I've been waiting for since you killed off the radio chatter, now I can really turn it up =D
torenico
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Post by torenico »

i . cant . belive .

this will be usseles for BF2.. i will like to hear those sounds in a night map =D

10/10
G.Drew
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Post by G.Drew »

sounding frickin awesome!
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Sadist_Cain
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Post by Sadist_Cain »

Doom721 wrote:Awesome work, this is one of the tiny tidbits in ArmA that I thought PR should of had ;)

I know it was some work to do that Jay and whomever tested it - but thanks - I'm sure when I get my new sound card, jack up the volume with EAX and creative X-FI on im going to be DROOLING all day long
I think PR will have it better, iirc arma sounded awful, a tank would vanish behind a wooden building then it would sound like it was right next to you when it came round the other side. as for the guns, they sound like BB guns, not much improoved even with the CSM sound mod :(

PR RULES!

Have the vehilces been given improoved distance sounds aswell?
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Sadist_Cain
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Post by Sadist_Cain »

Just played these to my dad, he says the 7.52 and the 50.cal definately sound best the 5.56 is good and the 9mm is the least accurate sound.

With 30 years army experiance + being an ex weapons instructor I'd say that was a pretty good opinion ;)
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Napalm Nation
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Post by Napalm Nation »

I was already amazed at seeing the new footage of the JDAM airstrike, and now we have these great sound effects as well. You guys blow me away with every new release. This is the only game that I ever get genuinely excited about when I hear that a new release is coming.

Thanks for all your efforts :D
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charliegrs
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Post by charliegrs »

i thinks its totally amazing how you got the guns to sound different at a distance just like in real life. for example, if anyone has seen any recent war videos you know that AK47s being fired from a distance make a popping crackly sound kinda like those bubble wrap things being stepped on. you guys modelled that perfectly. and the 50 cal makes that deep rumble sound just like IRL. did you guys sample distant gun sounds for this, or do the existing sounds just sound right in game?
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coolhand
Posts: 387
Joined: 2006-05-23 18:50

Post by coolhand »

Awesome work! But I must admit, Im still not a very big fan of the SAW sound. It still sounds wayy to mechanical for a machine gun. At the 400m range, the SAW sound sounded the way its always sounded. Can we get it to be more muffled? Otherwise,excellent work. Can't wait to play it.
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arneboe
Posts: 164
Joined: 2007-03-31 23:53

Post by arneboe »

This is truly nice! I Love it.. when 0.6 came out i thought the sound of gunfire was worse than 0.5 and the supersonic crack was less frequently heard.. but this.. this is.. yeah.. AWESOME!
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CodeC.Seven
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Post by CodeC.Seven »

Woha thats the real war sound ^^ thats the sound PR should be :D
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charliegrs
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Post by charliegrs »

yeah i totally agree about the m249, not to critisize the devs as this still really awesome. but does a real m249 sound like that?
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