True Widescreen in BF2 - new program_works with PB

General discussion of the Project Reality: BF2 modification.
VipersGhost
Posts: 1171
Joined: 2007-03-27 18:34

True Widescreen in BF2 - new program_works with PB

Post by VipersGhost »

I was doing some research on a few things and happened upon this recent post about getting TRUE widescreen out of BF2 and it working with PB. Amazing news for use widescreen guys. Seems to not be "New", hopefully I'm not the last guy finally realising this lol.

Make sure you scroll down on the webpage to see the screenshots and the increased field of view using the program. Very nice.

Also, use the 1.32 version as I think it's the best supported. Note the Punkbuster notes as well.


http://imk.cx/pc/widescreenfixer/
Last edited by VipersGhost on 2007-12-28 04:10, edited 1 time in total.
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Post by charliegrs »

oh wow does anyone wanna try this and comment on it? my brand new 19 inch lcd widescreen is beggin for this!
known in-game as BOOMSNAPP
'
VipersGhost
Posts: 1171
Joined: 2007-03-27 18:34

Post by VipersGhost »

I'll be all over it once I get home monday.
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

http://www.xfire.com/screenshots/nedlands1/

With a 22" widescreen monitor set @ 1680 x 1050.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Post by Spec »

how unfair. We poor low-budget guys are getting owned all the time T.T
nedlands1
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Joined: 2006-05-28 09:50

Post by nedlands1 »

Spec_Operator wrote:how unfair. We poor low-budget guys are getting owned all the time T.T
LOL. I only just tried this fix a few minutes ago. LET THE OWNAGE BEGIN! :twisted: . Actually, with this fix I get a wider FOV which makes me able to see attacks from the side better, but at the expense of depth, which makes me able to see distant things easier. Luckily I can change between the two on the fly :twisted: .
SiN|ScarFace
Posts: 5818
Joined: 2005-09-08 19:59

Post by SiN|ScarFace »

News to me and boy does it add realestate to the screen!
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Razick
Posts: 397
Joined: 2007-12-04 01:46

Post by Razick »

Its been around quite a while now. I recommend it if you got problem seeing stuff on your widescreen as I am sure you do. Also suggest that you use the proper ratio for you screen size so you dont sacrifice too much depth for the larger FoV. Although I do like to crank it up in choppers to somewhere like 16:9 and suddenly it doesnt seem so cramped. Keep this a secret but you can use scoped weapons really well in CQB with this trick. You gotta bring the sights up then you toggle the fix. When the fix is activated the sights zoom will go back to 1x, like you were looking out normally. Used to use it all the time because the USMC rifleman M16 was absolutely useless in CQB.
IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

installed game running and all BUT...doesnt seem to become enabled in game?

anyone help? I read the website thorugh and through..

changed the shortcut etc....

Im not sure what resolution i should set in the shortcut mind you...

any help?
Razick
Posts: 397
Joined: 2007-12-04 01:46

Post by Razick »

Dont forget to activated the fix by using its hot key. Sometimes the auto activation doesnt work with some folks so toggle it. Hotkeys are: Numpad * (v1.00 to v1.06), Right Control (v1.10), or ; (Semi-Colon) (v1.10.1 to v1.39.6). For proper screen ratios first find you screen natural resolution then match your ratio to resolution

* 640x480 = 4:3
* 720x480 = 15:10
* 720x576 = 5:4
* 800x600 = 4:3
* 848x480 = 16:9
* 960x600 = 16:10
* 1024x768 = 4:3
* 1152x864 = 4:3
* 1280x720 = 16:9
* 1280x768 = 15:9
* 1280x800 = 16:10
* 1280x960 = 4:3
* 1280x1024 = 5:4
* 1360x768 = 16:9
* 1440x900 = 16:10
* 1680x1050 = 16:10
* 1920x1080 = 16:9
* 1920x1200 = 16:10

If you have any other problems PM me.
Doom721
Posts: 503
Joined: 2006-07-30 13:32

Post by Doom721 »

Sad face, I have a 5:4 ratio 17 inch monitor
Image
"FAIL" - Right after you drive on the grass in Gran Turismo 4
Playing PR since Halo dropping spec ops and SL spawn ;) ( .3 :razz: )
Proud Member of the ~6 player PR clan StrkTm
Razick
Posts: 397
Joined: 2007-12-04 01:46

Post by Razick »

Doom721 wrote:Sad face, I have a 5:4 ratio 17 inch monitor
Yea that sucks but you can still use the other ratios but youll sacrifice the depth of the screen. I tried to create a custom ratio but i didnt go too well last time. I quess ill give it another shot. Just for you ;)

Edit: I forgot to add that what you can do is use a higher resolution from BF2 and then compensate by using the fix. You'll have to test different sets to get it right but it could work. For example I have a natural res of 1280x1024 but in BF2 res is 2000x1600 with a 16:9 ratio and it looks great with just the right amount of visual immersion.
Last edited by Razick on 2007-12-28 07:56, edited 1 time in total.
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Post by hx.bjoffe »

I have no idea why, but PR refuses to start up with custom resolution.
Tried all possible combinations.

I run XPx64, and got Samsung 226bw and Asus 6600GT.

...help please?
nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

hx.bjoffe wrote:I have no idea why, but PR refuses to start up with custom resolution.
Tried all possible combinations.

I run XPx64, and got Samsung 226bw and Asus 6600GT.

...help please?
I have that monitor. Do you have this in the "target:" window of your PR shortcut? "C:\Program Files\EA GAMES\Battlefield 2\BF2.exe" +modPath mods/pr +menu 1 +widescreen 1 +szx 1680 +szy 1050
hx.bjoffe
Posts: 1062
Joined: 2007-02-26 15:05

Post by hx.bjoffe »

*edit*

suddenly. afer months of trying, it suddenly worked.
I copy/pasted your line nedlands. and it worked. thank you.
Last edited by hx.bjoffe on 2007-12-28 15:01, edited 1 time in total.
SiN|ScarFace
Posts: 5818
Joined: 2005-09-08 19:59

Post by SiN|ScarFace »

Proabably didn't have a space in there.
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bosco_
Retired PR Developer
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Post by bosco_ »

Hax! :D
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<1sk>Headshot
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Joined: 2007-05-14 21:51

Post by <1sk>Headshot »

"Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching pills and listening to repetitive music."
Ablack77
Posts: 209
Joined: 2007-06-06 09:48

Post by Ablack77 »

Hey yeah, That's ummmm not fair.
(no widescreen = disadvantage on the battlefield)
:(
There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production.
Too weird to live, and too rare to die.
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