same, the head thing makes it feel more realGyberg wrote:FH2 Suppression effect and the FH2 bobbing head effect while running
features in other mods you would like to see in PR
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S.P.C-[Reality]-
- Posts: 475
- Joined: 2007-06-24 15:56
cluster bombs. i dont remember in which mod it was, maybe OPK or POE. im not sure.
http://www.youtube.com/watch?v=3fH1vARfNuU[/youtube]
http://www.youtube.com/watch?v=3fH1vARfNuU[/youtube]

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=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
FH2 supression effect and huey.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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S.P.C-[Reality]-
- Posts: 475
- Joined: 2007-06-24 15:56
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Ablack77
- Posts: 209
- Joined: 2007-06-06 09:48
Huey from OPK (if the factions we have in PR actually use them)
Head bobbing while running and suppression effects from FH2 (realism)
More rubbish, dirt/grime, debris and cover (on maps) from PoE2 (realism)
Specific missions like Arma
(ie LZ @ X, Move to X and destroy artillery emplacement,
Move to X and neutralize weapons factory, Extract @ X, Etc.)
Head bobbing while running and suppression effects from FH2 (realism)
More rubbish, dirt/grime, debris and cover (on maps) from PoE2 (realism)
Specific missions like Arma
(ie LZ @ X, Move to X and destroy artillery emplacement,
Move to X and neutralize weapons factory, Extract @ X, Etc.)
Last edited by Ablack77 on 2007-12-28 16:26, edited 1 time in total.
There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production.
Too weird to live, and too rare to die.
A high-powered mutant of some kind never even considered for mass production.
Too weird to live, and too rare to die.
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ReaperMAC
- Posts: 3055
- Joined: 2007-02-11 19:16
RPK as a support kit 

PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
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Sadist_Cain
- Posts: 1208
- Joined: 2007-08-22 14:47
fh2 suppression effects! for the seventeenmillionth time
new vehicle models are always good and such.
I still say I wanna see some form of lil hovercraft/ferry/bridge builder... must be possible....
http://www.youtube.com/watch?v=qRc-_pBpKRU
See how the plane dosnt get destroyed? only damaged. Folding bridge builder, get out of it, drive over with apc, get back in, fold up and done
I still say I wanna see some form of lil hovercraft/ferry/bridge builder... must be possible....
http://www.youtube.com/watch?v=qRc-_pBpKRU
See how the plane dosnt get destroyed? only damaged. Folding bridge builder, get out of it, drive over with apc, get back in, fold up and done

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Razick
- Posts: 397
- Joined: 2007-12-04 01:46
Tell me do you really want this?brummy.uk wrote:Minigun instead of SAW/HK21/Minimi/PKM
http://www.youtube.com/watch?v=8a9jZJaEgDg&NR=1
Last edited by Razick on 2007-12-29 01:10, edited 1 time in total.

