Better bunkers

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Ghost716
Posts: 57
Joined: 2007-08-29 22:17

Better bunkers

Post by Ghost716 »

I remember someone (sorry can't remember your name) came up with the idea of making every windowsill a "vehicle" so we could get in and fire from behind it with buffs like increased accuracy and a better defensive position. The reason we could not do this if I remember correctly was that it would be way too much work for something relatively meaningless. My idea is to instead do that to commander placeable bunkers and fire bases so they can be more easily fired out of. Just make the whole bunker one "vehicle" and all the windows as separate seats so you can easily switch between them. Any thoughts? EDIT: you could also do it to the commander's sandbag emplacements so people actually use them.
Last edited by Ghost716 on 2007-12-30 03:43, edited 1 time in total.
charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Post by charliegrs »

sounds like a good idea to me
known in-game as BOOMSNAPP
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Mora
Posts: 2933
Joined: 2007-08-21 12:37

Post by Mora »

sorry but thats not going to work i think vehicles cant just be placed as buildings. if someone rams it, it would move and also when you placed it, it would ''hover'' on none flak terrain. so no i don't think it would be possible
Dragonfire43560
Posts: 157
Joined: 2006-06-30 10:20

Post by Dragonfire43560 »

Ya that was me that suggested the idea TC was talking about and I agree with him on implementing it on just bunkers so it wont take as much time IF it can be implemented properly.
Ghost716
Posts: 57
Joined: 2007-08-29 22:17

Post by Ghost716 »

Mora wrote:sorry but thats not going to work i think vehicles cant just be placed as buildings. if someone rams it, it would move and also when you placed it, it would ''hover'' on none flak terrain. so no i don't think it would be possible
It's not an actual vehicle its just enter-able. like the back of a jeep where you can fire out with your own weapon. and why would it move the commander deployed AA guns don't.
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

What about the emplaced positions on sandbags like the VCP in al basrah? Those don't move when you ram them!

I think this could definitely work, I'm all for it.
[R-CON]creepin - "because on the internet 0=1"
Antonious_Bloc
Posts: 348
Joined: 2007-11-20 05:57

Post by Antonious_Bloc »

You wouldn't be able to revive people when they got shot.


Plus, it would probably be tough to do/impossible to duck down if you're in a "vehicle" spot.
Ghost716
Posts: 57
Joined: 2007-08-29 22:17

Post by Ghost716 »

just give it the ability to duck down like on the mounted MGs.
Last edited by Ghost716 on 2007-12-30 05:54, edited 1 time in total.
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

Think of it as several mounted MGs on a spawned bunker. I don't think it would even be that hard, but someone with some experience would greatly be appreciated on this subject.
[R-CON]creepin - "because on the internet 0=1"
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

I think my previously posted idea of just putting MG's in the windows / sandbag parts of the models.
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