6000 seconds?

General discussion of the Project Reality: BF2 modification.
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TexLax
Posts: 541
Joined: 2007-02-14 01:38

6000 seconds?

Post by TexLax »

really, why did i get 6000 seconds?
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bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

spawn time?
switch to another kit and back, problem fixed
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Ironcomatose
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Joined: 2007-02-21 06:07

Post by Ironcomatose »

solodude23 wrote:Tk'r!!!
:lol:
Bosco is right though just before you spawn switch kits then switch back(2 clicks only).

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
77SiCaRiO77
Retired PR Developer
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Post by 77SiCaRiO77 »

and why this is happening?

it has something to do with limited kits i nthe spawn menu?
TexLax
Posts: 541
Joined: 2007-02-14 01:38

Post by TexLax »

i found it right after making this post

really though, there needs to be a better way of telling people this.
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Blackhawk 5
Posts: 1607
Joined: 2006-08-25 02:23

Post by Blackhawk 5 »

what would be funny actually waiting all those time to spawn that kit, can you do that? h4x!
mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Post by mammikoura »

77SiCaRiO77 wrote:and why this is happening?

it has something to do with limited kits i nthe spawn menu?
yeah I think so.
TexLax wrote:really though, there needs to be a better way of telling people this.
http://guide.realitymod.com/index.php?t ... and_Issues
wrote:Spawn Screen - When entering the spawn on a new round, you must always select a new kit or you will not be able to spawn (Spawn time will give you 6000). This is a workaround for us to get the Officer kit into the spawn screen but only squad leaders selecting it. It will be improved in a future version of Project Reality.
it's in the guide..... :roll:
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