El_Vikingo wrote:There are more than one type of ACOG reticule.
Yep, millions of them. The numbers would be nice though but I think katarn wasn't bothered since they hold no true value without realistic ballistics curves.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
My big problem with it is the hologram doesn't look bright, its a very dull red. Atleast that's the way it looked in a test build, I've yet to see if it was fixed in the final.
BetterDeadThanRed wrote:My big problem with it is the hologram doesn't look bright, its a very dull red. Atleast that's the way it looked in a test build, I've yet to see if it was fixed in the final.
It would look bright if you either looked at something very light or very dark. Dark will contrast, light will shine through because of transparency.
The ACOG we use in the one that's in game right now. Otherwise I'd be complaining right along with you.
IRL the 'brightness' of the red v and dot were a concern for us so we used 90mph tape to cover up the fiber cable on top of the ACOG to 'dim' it down and make accuracy a little easier.
The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
I haven't played marines yet, but I did steal an ACOG rifle on qwai. I thought it was pretty sweet, and while I don't particularly care about the correct reticle, I'm glad to hear that it is in fact right. Nice attention to detail katarn.
WNxKenwayy wrote:The ACOG we use in the one that's in game right now. Otherwise I'd be complaining right along with you.
IRL the 'brightness' of the red v and dot were a concern for us so we used 90mph tape to cover up the fiber cable on top of the ACOG to 'dim' it down and make accuracy a little easier.