Having a front page update make it to TotalBF2 really helps. Perhaps you guys should go to a weekly update rythm?
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This is exactly why I dont normally play PRRM, or any other vanilla maps with planes. And no offense, buddy, but this is the mentality thats going to ruin the community. Especially at this stage where we need all the players we can get to help the mod bloom. The last thing we need (ESPECIALLY IN GLORYHOUNDS WITH 30 SECOND RESPAWN) are people getting bombed into oblivion every ten seconds.FlyBoy wrote:I agree wit was fantastic today, i have never had so many people to shoot at once with my plane in PRMM
I doubled my Aviator kill score today alone
Well though out? You mean like EL ALAMEIN. A map that my 10 year old cousin could've though of. Just an open area with tons of vehicles. No thanks, man.So what Im trying to get at is, please include some well thought out, realistic maps for prmm .03, it will help alot in bringing the kind of players you want to see into the mod.

'[R-CON wrote:MikeAP']
Well though out? You mean like EL ALAMEIN. A map that my 10 year old cousin could've though of. Just an open area with tons of vehicles. No thanks, man.
Mentality that will ruin the communtiy? pshh. So what, im proud that i did so well, its not like I spawn rape, if anyone has ever played with me they would know i would never spawn rape a flag.'[R-CON wrote:MikeAP']This is exactly why I dont normally play PRRM, or any other vanilla maps with planes. And no offense, buddy, but this is the mentality thats going to ruin the community. Especially at this stage where we need all the players we can get to help the mod bloom. The last thing we need (ESPECIALLY IN GLORYHOUNDS WITH 30 SECOND RESPAWN) are people getting bombed into oblivion every ten seconds.

That's how I work when I make a map, couldn't think of any other way to do it. Plus, I draw all my maps out on paper first with elevation and Block Planning (thin SimCity). I should scan and post the one for Sundown On Mosul - I had fun drawing that one.beta wrote: Make the realistic map first then put in the CPs in intelligent areas, like a bridge, large entereable building, centre of a cluster of buildings, etc.
I really think you are going to like SoM, it is this - with some Armor/Vehicle elements balanced in...'[R-DEV wrote:Evilhomer']I would really like to just see a map made up of fields. Fields with tree lines and streams etc etc, with small buildings. So you could run the risk of running as fast as you can through the field, or sneak around the sides in a bush line, or a road, or forest or something. Nor armour or vehicles, just hardcore infantry! Would be great for ambushes!