Remove healt bar

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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torenico
Posts: 2594
Joined: 2007-06-30 04:00

Remove healt bar

Post by torenico »

hola, well, im wanna knwon if this can be deleted, unrealistic.well, some guys will have to deal whit the new patch, im wanna give a suggestion.

In Real Life, 2 guys, a medic and a wounded, the medic its not ablo to see the healt of the wounded.

In PR its "Unrealistic" Why, i tell you, not able to see it.

If you remove this, this will be more RP or Teamwork, becuase the Wounded, have to call a medic, Now both guys have the resposability os heal and stay

Also the ammo indicator of a friend, removing it, he have more resposability for call for ammo.
Bowskill
Posts: 96
Joined: 2007-06-23 11:10

Post by Bowskill »

But in PR you can't see if someone has a piece of shrapnel embedded in their arm or if they are bleeding from the chest, so the health bar makes up for that.
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Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

Leave it as it is. We need less radio chatter about inner squad things so more talk can be about the enemy and strategy.
hall0
Posts: 1700
Joined: 2007-06-09 17:20

Post by hall0 »

Leave it. How Bowskill said in RL you can see and hear who or where the guy is which wounded or what ever. And a other reason is that since we havent got the minimap this is the only thing what show very fast who needs help.
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Post by fuzzhead »

hopefully can put some kind of cool WORKING hud element in a next version.

in v0.6 the HUD indicator was very difficult to see with armor/health (bug)
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Post by LtSoucy »

ya leave it. The main heath bar is gone. Its good how it is.
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Reality Gaming - Making Games Reality
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mrmong
Posts: 1214
Joined: 2006-01-14 14:48

Post by mrmong »

it shows up very far away though.
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Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Post by Tonnie »

Clypp wrote:Leave it as it is. We need less radio chatter about inner squad things so more talk can be about the enemy and strategy.
Not everyone uses strategy... :firing: :roll:

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Razick
Posts: 397
Joined: 2007-12-04 01:46

Post by Razick »

tonnie15 wrote:Not everyone uses strategy... :firing: :roll:
And they are the ones calling for the medic
Drude
Posts: 98
Joined: 2008-01-03 07:19

Post by Drude »

Well, i wouldn't mind having some kind of hit indicator since you can't feel pain when you are hit. sometimes you get confused by the supression fx and be unsure for certain amount of time if you are hit or not (and you are already taking out the field dressing just to notice that, oh - the bullet didnt hit you).
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Post by LtSoucy »

let me guess you all dont release it ONLY comes up for medics! If you wounded you can yell without VOIP. But it wont go far. And in real combat a medic can tell were someone is shot.
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Reality Gaming - Making Games Reality
http://realitygamer.org/
Iwan
Posts: 1
Joined: 2007-08-03 21:13

Post by Iwan »

I would only change it to sth else, e.g. red cross or whatever other symbol, bar looks just...too vBF-ish. :mrgreen:
However it should be done only if it's doable easily and quickly - there are many things with higher priority.


P.S. My 1st post, so hello everyone. 8)
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