What am I doing wrong? Weapon Accuracy

General discussion of the Project Reality: BF2 modification.
kilroy0097
Posts: 433
Joined: 2008-01-02 12:57

What am I doing wrong? Weapon Accuracy

Post by kilroy0097 »

Hello.

First let me say the disclaimer: Yes I have read the Manual and the Wiki. No I am not new to BF2 or Mods for BF2 (POE2, FH2). Yes I am new to PR 0.7. No I have not played any other version of PR. No I am not a retard, smacktard, griefer or any other number of flames that are said to people asking questions that might be obvious to some but not to the asker. Great Mod BTW.

While I'm not the quickest person out there in reaction time I do understand the concept of set up to increase accuracy of firing. I understand that crouch is better than standing and prone is best. I understand that I need to wait a few seconds before firing to stabilize my aim. I understand that I need to zoom in and aim with iron sights or the scope. I understand that assault rifles have bullet drop after a certain range as is stated in the Wiki.

So given all that why am I missing so many shots? I've gone so much as to take a few practice shots at various targets at multiple ranges. I would shoot five shots and then run up to the target and see where my shots have landed. I have practiced this way in PR from various stances and with various reaction times. On objects I can easily get a good cluster of bullets down range. Some guns are much worse to fire than others due to kick back and that is easy to understand (even though the MEC rifle (G3?) is beyond **** IMO). So objects from various ranges check. I figure I have learned to fire accurately with my guns right? Wrong. The moment I go into the field and attempt to shoot at enemy soldiers either moving or stationary all that accuracy disappears in an instant. I see my bullets hitting the ground all around the soldier and yes some of them hit their target but more often than not they do not. More times than I can count the enemy soldier from a full sprint will slide to a prone position and after a single second of aiming take me out in three shots or less. I can not attribute this to luck every single time.

So there is the reason for my question. I feel I am a competent marksman in the game but for some reason I can't hit an enemy soldier to save my life. Objects fine, other vehicles fine but a soldier seems to have some sort of invisible armor field around them. What gives? What the heck am I doing wrong? I just can't explain it at all.

Sorry for the sudo rant but the frustration is catching up.
Armand28
Posts: 13
Joined: 2007-02-26 18:16

Post by Armand28 »

I've noticed the same thing. 300m shot, with the sniper rifle, the crosshairs square on the head, 5 shots and nothing. It seems the sights might be low and I keep missing high, but since there's no dust being kicked up to tell where your miss went it's nearly impossible to aim right. I cannot tell if the hitscanning is off or what. It's frusterating.
Ti_GER Niqo
Posts: 224
Joined: 2007-07-16 12:04

Post by Ti_GER Niqo »

@ OP: Welcome to PR!

I fear I cannot really help you at the moment, since I dont have too many problems with the new deviation. My advice is: dont aim for the head (except for CQC) - try to hit center mass and keep those bullets coming. Don't stop until he (or you :P ) is down. Not in F/A of course. Single shots FTW! Lead your target, and beyond 400m aim a little higher.
One other thing might be your Ping - what ping do you normally play with? As long as its below 100ms it should be fine.

@Armand: Snipers and marksman rifles are bugged in 0.7, reason unknown, but the issue is known by the team and worked on.
Simio1337
Posts: 333
Joined: 2007-02-11 23:32

Post by Simio1337 »

I play around 150-200 ping in some severs :roll:
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Armand28
Posts: 13
Joined: 2007-02-26 18:16

Post by Armand28 »

Ti_GER Niqo wrote: @Armand: Snipers and marksman rifles are bugged in 0.7, reason unknown, but the issue is known by the team and worked on.
Thank goodness! I was starting to fear that they got nerfed.
7eveN
Posts: 131
Joined: 2007-12-28 15:27

Post by 7eveN »

Just don't click click click with the rifle.
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Masaq
Retired PR Developer
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Post by Masaq »

In your field-testing I'm, guessing you let your sights settle a while before you took the shot; you aimed and fired after a reasonable time. In combat, instinct kicks in and you start firing quicker is my guess - you need to allow a second or two after aiming before you shoot - longer if you've just been running.

I mutter under my breath - "1,2,3,Shoot" between each shot. Not a full second for each, but it delays me firing long enough for the shot to be accurate.

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VipersGhost
Posts: 1171
Joined: 2007-03-27 18:34

Post by VipersGhost »

There are definitely some things going on here. See the last 6 replies on the thread below. We tested out somethings last night and will continue to do so with the other guns. We tested at 96 meters and found some pretty wonky stuff...imagine what you'd see at 200-300. I'm not sure if this issue is only from the L85 or not but we'll see soon.

https://www.realitymod.com/forum/moa-handheld-weapons-t26971p6.html
All you twats starting said threads "WTFBBQSAUCE 0.7 BLOWS" - R-Dev Jaymz
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Post by Alex6714 »

As far as I know some of the sniper + marksman rifles are "bugged" or just plain inaccurate.
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Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Post by Ironcomatose »

Yeah accuracy overall seems to have dropped for me so i can see where your coming from. But i find it to be cool. I can hit anything thats like 15 yards away but beyond that it takes a few shots which almost always then turns into a firefight with my boys backing my up seeing as i like to be SL ever since i got my mic working. Which seems more realistic to me because if you watch videos of firefights in Iraq you sometimes see the enemy come in plain view and a bunch of marines/soldiers open up on him only to have him like get shot in the foot or something but keep moving to cover.

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MurdaMooch
Posts: 4
Joined: 2007-11-10 07:50

Post by MurdaMooch »

Aiming seems more real for sure guns aren't pin point accurate like they were in .6 I think its just a matter of adjusting to the way it shoots.
Last edited by MurdaMooch on 2008-01-04 01:33, edited 1 time in total.
V3N0N_br
Posts: 592
Joined: 2005-08-14 16:12

Post by V3N0N_br »

Remember one more thing
In BF2, for CPU saving, the terrain is softly "smoothed" in long distances.
So, maybe, you can see the guy's head, but actually it's bellow the terrain.
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noir-colombia-
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Post by noir-colombia- »

kilroy, u are a player of tce right?


... so tc is dead :D
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kilroy0097
Posts: 433
Joined: 2008-01-02 12:57

Post by kilroy0097 »

Ok I'll try the 1,2,3 shoot strategy though I thought I was already doing that. Most of my most frustrating shots are when I'm prone and have been for a while and try and hit an enemy soldier within 75ft. So I figure going to rifle scope, wait, aim, fire miss fire miss fire miss grrr fire fire fire dead. *frustration*.

That's basically how it happens since obviously the person I'm shooting at can go from a jog to prone to killing me in 2 or 3 shots. Why can they do it and I can't?

So I'll give the 3 second rule another try and see if can perform better with it. If not then I'll just have to figure it out some other way...

Thanks for the advice.

P.S. - Nope don't play TC. Sorry.
VipersGhost
Posts: 1171
Joined: 2007-03-27 18:34

Post by VipersGhost »

Create a "Local" server and practice taking shots at 100m's to see where you are hitting. It's just a rhythm you need to find. There could be other factors like lag as well...I play with a 94 ping (server browser says so) to the servers I play and it's fine.
All you twats starting said threads "WTFBBQSAUCE 0.7 BLOWS" - R-Dev Jaymz
maz.uk
Posts: 244
Joined: 2007-07-30 10:08

Post by maz.uk »

kilroy im with you on this its stupid ,so wot guys are saying is that in real life you have to wait before you aim (bull)yes with a sniper or marksman kit ,feels like im playing vanilla all over again with some guys doing dive shots and getting insant kills ,you can fire half a clip at a guy he turns dives shoots at you and one shot your dead wots that about ????

pr woz hardcore and fun now its just stress full (rant over :) )
Last edited by maz.uk on 2008-01-04 12:16, edited 1 time in total.
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VipersGhost
Posts: 1171
Joined: 2007-03-27 18:34

Post by VipersGhost »

Lets not get wild here. The Sniper/Marksmen kits are bugged and everyone already knows this...it wasn't designed to be like that. The other guns fire fairly close to their RL counter-parts. That was a dev decision and most are liking the direction they've taken. Of course it's not perfect...we are a long ways from 1.0 so things are always changing.
All you twats starting said threads "WTFBBQSAUCE 0.7 BLOWS" - R-Dev Jaymz
Armand28
Posts: 13
Joined: 2007-02-26 18:16

Post by Armand28 »

maz.uk wrote:feels like im playing vanilla all over again
BINGO! That's why I stopped playing "vanilla": The hitscanning seemed to be random. I could hammer someone 5X with a sniper rifle and get nothing, then with PR it would be realistic and 1 hit would send them down, now it's back to random kills.

Vanilla sucked for that reason, now my frustration is coming back.
KandiotA
Posts: 66
Joined: 2007-07-24 00:16

Post by KandiotA »

I have wrong sensation when Im prepared to shoot. Sometimes not shot.
I read the explanations about it and maybe with my basical english I cant understand(sorry) but I think that most weapons are reliable when you aim. I cant understand that bullets go to another site. If it is real I think that it is not funny for a FPS. If it is because you need time to aim I prefer another system like AT(new AT system is good, you can know when you must to shoot)or wait weapon to aim position. Really I like it like beforek, there are more recoil it is nice but desviation...not funny for myself.
kilroy0097
Posts: 433
Joined: 2008-01-02 12:57

Post by kilroy0097 »

Ok here is the funny thing about the whole gun accuracy that I discovered this morning.

1. I was able to hit people better OVER the maximum zero deviation range of the gun than WITHIN the maximum zero deviation range of the gun. So I saw an enemy soldier on a hill who was well over 300 ft away. Rifleman kit, single shot M-16, scoped. 3 shots and he went down I couldn't believe it. Now I try a crouch, aim shot at someone within 100ft and it misses him completely. ??? Color me completely confused.

2. Frustrated at the lack of single shot inaccuracy at closer ranges I decide to put the M-16 scoped to semi-auto 3 shot. Despite the fact that there is a lot more kick I easily took out 3 targets in a squad within 30 seconds. One of the squad I took out was attempting to kill me with single shots. I laughed since I knew his frustration and then blew him away in Semi-Auto mode with two bursts.

Does this make any sense at all? I don't think it does personally. So now I know to use Semi-Auto which is less accurate in real life because obviously in PR it's more accurate. And to not bother with single shots unless I'm shooting 100ft or more away. Go figure.
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