Little Bird Improvements

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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4thRangerDiv.
Posts: 40
Joined: 2005-10-26 06:40

Little Bird Improvements

Post by 4thRangerDiv. »

There are a couple ideas i have. One is when your in the littlebird its really sensitive to movement before you take off leading to flips and deaths. Also i had the ides of when a helcoper it almost dead it starts spinning out of control toards the ground. This would also be a good idea with jets because shouldnt always just blow up in the air.


Tks.
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UNITED STATES MARINE CORPS :twisted:
BlakeJr
Retired PR Developer
Posts: 3400
Joined: 2004-09-12 12:04

Post by BlakeJr »

Known issue with the LB, has been there from the very beginning only much much worse.
In the first betarelease with the LB in it you could hardly take off at all and if you got airborne and flew close enough to a building you would find yourself tumbling head over tailrotor until you made a nice little hole in the ground...

Hopefully they can tweak it a bit more...?
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{ pretty sig removed construction on new one has not begun }
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Campez
Posts: 510
Joined: 2005-10-29 13:51

Post by Campez »

Yea also though of that idea, that would be very cool, and more more realistic.

Hope they make it work...
4thRangerDiv.
Posts: 40
Joined: 2005-10-26 06:40

Post by 4thRangerDiv. »

yea cux it would be kool to see a chopper goin down rather than blow up in mid-air
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UNITED STATES MARINE CORPS :twisted:
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