How to properly use laser guided bombs?

General discussion of the Project Reality: BF2 modification.
xcannon69
Posts: 7
Joined: 2007-07-14 17:19

How to properly use laser guided bombs?

Post by xcannon69 »

Ok seriously I can't find a guide on how to use the Laser guided bombs on the Euro/J10 on Qinling map. Can someone post a guide or refer me to one because me and my friends are trying to figure this out and nothing seems to work. The Bombs always land off target by a lot.
Jaymz
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Post by Jaymz »

xcannon69
Posts: 7
Joined: 2007-07-14 17:19

Post by xcannon69 »

Great I've seen the video but it doesn't answer some questions. Video is a little vague.
1. Only the commander can order a GPS guided bomb strike?
2. Lasering the target is required for GPS guided bombs on J10/Euro (The frogfoot was used in video may have different type of bomb??)
3. GPS guided bomb requires pilot to say "I got lock" before deploying bombs? (sometimes when I was attempting to bomb, my pilot says he got lock some times he doesn't?? still confused)

All I got from the video on GPS guided bombs:
  • 1 You have to be 400-500 ALT
  • 2 Drop Bombs 500-700 meters away from attack marker on CAS icon
  • 3 Only the commander can issue a bomb strike
  • 4 Only attack aircraft (A10,Frogfoot) can deploy bombs

:D
Nitneuc
Posts: 490
Joined: 2007-09-16 08:39

Post by Nitneuc »

Tested yesterday on a local server with my bro & on a public server with a clanmate as commander :D .
1. Only the commander can order a GPS guided bomb strike?
2. Lasering the target is required for GPS guided bombs on J10/Euro (The frogfoot was used in video may have different type of bomb??)
3. GPS guided bomb requires pilot to say "I got lock" before deploying bombs? (sometimes when I was attempting to bomb, my pilot says he got lock some times he doesn't?? still confused)
1) Yes, with the red marker Image, right click on the minimap & place it, you can also zoom in to be more accurate. I must admit I haven't try to lock a bomb on a SOFLAM marker (I guess that won't work).

2) I'm pretty sure they are the same bombs. And from what I now, lasering target (SOFLAM) is only used for attack helo's hellfire or antitank missiles of the A10/frogfoot. Anyway the J10/Eurofighter bomb lock on the commander target marker at the same way as the A10/frogfoot one.

3) Everytime I had to throw a bomb, the pilot said "I got lock" (or the same in arabic/chinese version :mrgreen :) , when you are MORE than 500m ALT (make that's the case, otherwise your bomb won't explose), it happenes when the marker is about 800-1000 meter from you (my commander gave me the attack marker in the same time with the GPS target marker)
Last edited by Nitneuc on 2008-01-05 09:44, edited 1 time in total.
Katash
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Joined: 2007-12-30 22:22

Post by Katash »

Within a few hours of release (and while the server was still relativly empty) we clubbed together and conducted this test. Server was Tactics & Teamwork by the way.

Ok just to confirm how (I found it works) as commander it is possable to right click anywhere on the map and place a 'Attack coordinates' marker, if a bomber flys to that location he will see a lockable target, bearing in mind placement of this GPS guided bomb is rather vague using the map, best suited for area fire on flags or even taking out bridges if your accurate enough with your placement.

Secondly - SOFLAM targeting - here it is possable to get a more accurate placement of munitions. Correct order for this is, squad leader spots an area that needs sofening up, sends a request for CAS, commander MUST accept this before it becomes active (note this stage is not compulsory - it only acts as a reference point on the map for air units to head towards) air units should respond with 'on way' to let the SL know when to lase, when the air unit is on the attack run the SL lases the targets and will respond with 'Sending co-ordinates' whereby a targatable marker is now placed for the air unit to lock onto. Side note - SOFLAM will also lock onto moving targets although it is better to use an ATGM to take out moving targets - not bombs.



As a pilot, if you drop your bombs too low they will lock, they just wont arm so you end up with a kinetic bomb - not tested if this does any damage yet - released at the right height will arm (and if done correctly will level a fairly good area)

Use of ATGM like the Mavericks (I think they are Mavericks) on the A10 against destructable scenery seems to cause no damage - probably because they are shaped charge not HE warheads I think.

A SL or Spec-Ops may call for a JDAM - Commander has to accept request for this to initiallise, Commanders cannot call for JDAMS AFAIK
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BloodBane611
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Post by BloodBane611 »

Thanks for the info gents. I'm sure we can put it to good use.
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VipersGhost
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Joined: 2007-03-27 18:34

Post by VipersGhost »

Bad *** video..not all that awesome until A10 shows up...bombs the **** out the area and then gives you boys a nice fly-by tipping his wing to you ;) Classic...so classic.
All you twats starting said threads "WTFBBQSAUCE 0.7 BLOWS" - R-Dev Jaymz
Cp
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Post by Cp »

I'll try to explain how to use them.

1. The J10, A10, frogfoot and eurofighter all have 500lb Laser Guided Bombs.

2. These will be duds if you drop them from less that 600 meters (as in not explode) I recommend that you drop them from between 800 and 1100 meters, I have even been able to hit stuff when I drop them from 1500 meters.

3. They need to have a laser target given by either the commander (red CAS order cross arrow thingy) or a Officer or a Spec ops with Soflams, They give you a target by pointing the soflam at what needs to be "no more" and click his left mouse button like it was a HAT or LAT or what ever weapon you’d like it to be.
Now a target box should be visible trough the Soflam, This box will travel from you to your target like a projectile and when it hits it snaps to the target, sometimes when you fire it on vehicle it might snap a couple of meters above or on the side of the vehicle but it will still stick and follow the vehicle around. This target will last for 15 seconds, So you’ll need to continue fire the soflam at the target every 10 seconds or so until the bomb hits (don’t fire it to often since this might confuse the bomb and cause it to hit between you and the target)

4. When you have your target and you're travelling at 900 to 1100 meters towards it, you should drop the bomb 500 to 1000 meters before the target, this can either be measured by having an attack order on the target or by just dropping it one and a half map grid before the target, You wont get a lock on and the pilot wont say "I’m locked on", This doesn’t matter since the bomb finds the target and locks on by itself.
Last edited by Jaymz on 2008-01-06 21:38, edited 1 time in total.
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Jaymz
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Post by Jaymz »

Ok, look.


The commander can put one anywhere he wants on the map. He's the only one who can do that. (simulates him having access to more advanced target designation systems that troops on the front lines don't have).

Squad Leaders and SF troops can also laser targets using the SOFLAM. Which is essentially the same thing except it requires more effort.

C'mon lads, it's all in the PR wiki that devs/contributors/testers spent countless hours creating for you.
PR Wiki (commander lasing) wrote:A commander has the ability to coordinate a SAT Guided Bombing mission with friendly controlled aircraft anywhere on the battlefield. In order to designate a target, a commander must enter the commander screen and right click on the location they want to put a target. Then left click on the Target Coordinates from the selection list and an icon will appear at that location. Friendly aircraft will now be able to target and lock on to the coordinates with bombs or missiles at the specified location.
PR Wiki (how to engage lased target) wrote:Laser Guided Air-to-Ground Missiles and Laser Guided Bombs must be locked on to a laser signature set by Officers, Special Operations, or the Commander. You must be at an altitude of at least 500 meters above and 500 meters away from a laser signature to use the bombs.

EDIT: Thread Cleared of spam.
Last edited by Jaymz on 2008-01-06 21:44, edited 1 time in total.
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Gigman
Posts: 90
Joined: 2006-12-12 03:50

Post by Gigman »

So, to straighten all of this out. (Correct me if im wrong)

1. ANY kit with a SOFLAM can designate a target for ANY type of attack (LGM/500 lb)
2. Once marked they DO NOT need to continue painting the target, it is painted for life (unsure on this one)
3. The commander can call a strike ANYWHERE for ANY TYPE of run, REGARDLESS of where he is on the map
4. (Really unsure, need clarification please) The commander MUST APPROVE any and ALL LGM/500LB CAS requests FOR THEM TO BECOME "active"
ConscriptVirus
Posts: 489
Joined: 2006-12-18 04:02

Post by ConscriptVirus »

well that clears up a bunch of stuff i think.
so if im the SL, all i have to do is use the soflam, click once on teh target, and hten i can go about my everyday business?
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sofad
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Post by sofad »

no, the laser paint last only for about 15seconds, after that it will dissapear.
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mrshhkinny
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Re: How to properly use laser guided bombs?

Post by mrshhkinny »

Exactly, the user of the SOFLAM must continue to keep the target marked if he wants the incoming CAS to hit his target.
Reddeath
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Re: How to properly use laser guided bombs?

Post by Reddeath »

mrshhkinny wrote:Exactly, the user of the SOFLAM must continue to keep the target marked if he wants the incoming CAS to hit his target.
What is the point? Were you trying to contain your laughter while making a new account for this?
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BloodBane611
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Re: How to properly use laser guided bombs?

Post by BloodBane611 »

Welcome to the forums mrshhkinny! Feel free to look around and post, but please don't revive old threads unless you have something really important to add.
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Punkbuster
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Re: How to properly use laser guided bombs?

Post by Punkbuster »

I have been wondering, If I lase a target, Would the target instantly appear or would it take a few seconds?

- Punkbuster
In-game name: =[BF]= Rudy_PR
Reddeath
Posts: 308
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Re: How to properly use laser guided bombs?

Post by Reddeath »

Punkbuster wrote:I have been wondering, If I lase a target, Would the target instantly appear or would it take a few seconds?

- Punkbuster
As far as I know the lase is an invisible projectile from your character, so on the screen of a pilot they would see the green box flying from you to the target, so as long as that takes I dont think they can accurately give you support so you should always have a laze up 10 seconds prior to them being in view distance
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Elektro
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Re: How to properly use laser guided bombs?

Post by Elektro »

'[R-DEV wrote:sofad;574566']no, the laser paint last only for about 21 seconds, after that it will dissapear.
Fixed :o ops:
tntkid22
Posts: 110
Joined: 2010-12-21 18:45

Re: How to properly use laser guided bombs?

Post by tntkid22 »

wait did a guy just correct a dev...
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