Make the A-10 realistic:D

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nedlands1
Posts: 1467
Joined: 2006-05-28 09:50

Post by nedlands1 »

Jonny wrote:Nedlands has suggested using the buckshot effect along with deviation to make the GAU-8 actually fire the correct ammount of rounds instead of just simulating it. What do you think about using this method?
Yeah I have been looking at using the "buckshot effect" to simulate a realistic RoF for the M134 minguns which feature on the sides of the blackhawk IG. There are four problems I have run into/foresee.

Firstly, if you wish to either make extremely high rates of fire or unusual RoF (eg 3240 RPM with 9 "pellets" and a RoF of 360) you will need a large amount of "shot". When strafing a target this will result in clumps of rounds instead of a nice evenly spread line. Keeping the batch size down to say 2 or 3 should be fine.

Secondly, such high rates of fire might cause great lag. Having a weapon firing at 6000 RPM is like 10 people firing their G3A3's at once (600 RPM x 10 = 6000 RPM). I'm not entirely sure how much of an effect this has but I'm sure the Dev's have an inkling from their large-scale tests.

Thirdly, having single shots is impossible unless the weapon is split into a "maglinked" weapon which shares ammunition but not properties such as RoF.

Finally, from what I have experienced, every time you fire "the buckshot" a single "shot" will go directly where the gun is aimed. If the tracer is set at such an interval as to coincide with this periodic event then it will appear that the weapon is perfectly accurate when in fact it is not. To solve this you can either introduce some deviation for the group placement and/or change the interval of the tracers so they do not coincide with the perfectly accurate "shot".
BabaGurGur
Posts: 197
Joined: 2007-12-07 14:18

Post by BabaGurGur »

markonymous wrote:i agree, but i think the same should go for the choppers.
I'v destroyed 9 tanks/apcs in one run with a chopper, I was shooting the tanks from 1.1km away, from near the US Main airbase to the US outpost at kashan, i know a apache only holds 8 missiles but one of my TV shots was 1 missile and 1 tank and 1 apc, they were standing right beside eachother ^^
cplgangster
there my sqaud of ambushers were in our palace and to see a mine in the entrance of palace so i say ill get rid it for SL i go up to it plant ied slip press right click and blew up.
smoke cleared and what is still there that god for saken mine[/quote]
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

[R-DEV]Jaymz wrote: In 0.6 the A-10 actually carried 1130 rounds (realistic loadout for them during their early years, nowadays it's 1174 for safety reasons).
What do the extra 44 rounds effect? Not that I don't believe you just sounds a little odd.
ryan d ale
Posts: 1632
Joined: 2007-02-02 15:04

Post by ryan d ale »

Viper.Sw wrote:As i saw in this clip:

YouTube - A-10 Thunderbolt

The A-10 can fire all shots in 72 seconds, it says nothing about overheating. Also it says it got 1200 rounds, why did u change it to like 500? (cause of many bombs and other weight?)

But at least remove overheat on A-10 if that is how it works in real, would be awesome ;)
Isn't it only 7 seconds because if longer the plane will become unstable from cannon velocity?
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CAS_117
Posts: 1600
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Post by CAS_117 »

ryan d ale wrote:Isn't it only 7 seconds because if longer the plane will become unstable from cannon velocity?
Testosterone induced myth.
TexLax
Posts: 541
Joined: 2007-02-14 01:38

Post by TexLax »

AnRK wrote:What do the extra 44 rounds effect? Not that I don't believe you just sounds a little odd.
i asked the same question :roll:

i would really like to know too.
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Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Post by Jaymz »

TexLax wrote:i asked the same question :roll:

i would really like to know too.
The fuselage of the aircraft is actually built around the gun.[1] For example, the nosewheel is offset to the right so that the gun's firing barrel at the 9 o'clock position is aligned on the aircraft's centerline. The early A-10s carried 1,350 rounds of 30 mm ammunition. It was replaced by the 1174 round drum. The helix in the 1,350 drums were being damaged during loading. The 1,174 round drums were beefed up to accommodate real world conditions.
Probably best to ignore it because it's from wikipedia and that part cites no sources... :|
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TexLax
Posts: 541
Joined: 2007-02-14 01:38

Post by TexLax »

[R-DEV]Jaymz wrote:Probably best to ignore it because it's from wikipedia and that part cites no sources... :|
well, i was asking you (didn't read wikipedia) because you said for safety reasons, and i'd like to know what they where. (wikipedia seems to say though)
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