As a medic, your role is to SUPPORT the squad (THIS IS NOT THE 'PWNED LIFE'
-KEEP YOUR SQUAD LEADER ALIVE. This is of paramount importance, especially with 0.7. Without your squad leader, rally points will not be set; bunkers/firebases will not be built, and your squad will resort to vBF2 tactics-resulting in an even greater mess. Need I say more?
-YOUR PRIMARY DUTY IS TO YOUR SQUAD. Medics are supposed to stick with their squads, and a dead team-mate from another squad will be revived by the medic from that particular squad. You are not doing anyone a favour by letting loose with your shock paddles (which have a reload time). If you see a lone player requiring medical attention, DO NOT GIVE IT TO HIM! Hit the 'page down' button for a 'No can do'. Anything can happen when you are healing that player. Keep your squad mates alive, and you will reap the benefits. Always try and stay close to your squad leader (who shouldn't be charging into battle, but taking the rear).
-USE COMMON SENSE. Honestly, there is nothing heroic by going in the line of fire and getting yourself killed. Should a squad mate die, and you feel that you will need to expose yourself to danger-just forget about it. Also, while healing squad mates, keep your head down, by either crouching or lying prone behing some sort of a barrier. There is nothing more tempting for an enemy than an unaramed medic healing another player. Don't be afraid to move to a safer position if the squad mate is badly wounded-your squad should wait up for you. Assess the situation, and keep your eyes (and ears) open.
-STAY ALIVE. This should be common sense by now...
-YOUR LAST GOAL IS TO PROVIDE COVERING FIRE. Most of the time, you should be with your squad, asking if they need healing/medical attention. If everything is fine- then and only then must you provide fire. For those of you who are 'Score Challenged'- you will earn many more points for healing/reviving a team mate than for shooting someone.
That's all for now - feel free to add anything else that you might feel is important.
EDIT 1: [As suggested by Headshot]
Smoke is also one of the most useful things you have in your inventory, use it whenever you have a dangerous revive.
Fast reviving is also a very important skill. You should be able to fully sprint , dolphin dive and rez a guy from any angle, press crouch to get up fast and continue sprinting. Both of you should get away
When reviving on a hill, depending on the hill gradient, you have to rez up the hill from his bodies position. Usually one or two body widths but in extreme cases it can get pretty far, it's pretty useful to know how to do this.
Remember you can heal yourself, this is one of the most useful things about the medic class in terms or self-preservation. Keep your field dressings for when your revive-ee is glitched into a building or terrain. I just use all 3 and try again. They work a lot of the time.
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EDIT 2: [As suggested by Grand_Maneuver]
Exposing yourself to danger is rarely goodsince you're the medic as you pointed out, but nothing wrong with using em smoke nades of yours, cover the friendly who lay there coughing, revive him when smoke is fully covering you and your mate and then TELL(order) him to run for cover.
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EDIT 3: [As suggested by mammikoura]
1. Right after reviving someone RUN to cover. Don't think about the other guy. It's his job to follow you. You should also already know where you are going to run after you revive the guy, always stick to the plan.
2. Think. Do you need smoke? How many enemies are there? Where is the closest cover? Is that cover safe enough? Are you sure you have enough sprint left to run to the wounded and back to cover? You have 30 seconds, use it.
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EDIT 4: [As suggested by daranz]
Another thing, leftover from 'nilla, is the health indicators on the map and in the 3D overlay. In case you didn't already know, injured players' icons are highlighted in different colors depending on their health. You also see health bars below player names, if they're sufficiently injured and you're close enough. In the heat of battle, people might not notice that they are bleeding a river and coughing like a smoker who goes through 3 packs a day. So, it might be a good idea to actively seek out injured people, if the situation allows it.
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EDIT 5: [As suggested by Sadist Cain]
DRESSINGS: use them carefully and properly. If you have time then just heal with the medic bag but if you're locked in a firefight and youre reviving the support gunner, then you have to get his health up as fast as possible.
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EDIT 6: [As suggested by Dr2b Rudd and .:iGi:. Eggenberg4Ever]
COMMUNICATION: "Follow me" is probably the msot useful communication a medic has. Heal, keep shouting "follow me" until the casualty is with you in cover.
The new shout of "First Aid here!"....
It means just that: first aid HERE!!! Meaning the medic's position.
If you're in the position where you're running, blurry-visioned. coughing, screaming for a medic, don't expect us to come running to you when we're:
- In a safe place to administer first aid to you and others (in particular our own squad).
We're with our squad (which is where YOU should be in most cases... along with your medic. Don't have one? Get one or become one!!).
There's bullets flying around you like flies round a corpse.



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