Some people claimed that was a bit too long with the current amount of tickets and that they had to be decreased.
IMO this amount is fine... until the CO assets appear. What I find a bit unbalanced is the fact that FB/bunker are great spawn points for the whole team, cost nothing and make tickets ; many advantages and no drawbacks.
I even had rounds where one side ended with more tickets than on the begining thanks to assets.
Last night I had a great round on Thor's Brigade (Zatar Wetland), but with the ammount of assets on the map, the round lasted far to long and I haven't finish it (Does someone know the attack LB pilot's name ? He was freakin deadly with it, killed me 3 APC just with the rockets pods...).
Maybe keeping the Bunker/Firebase tickets-free with removing the gain of tickets would be a good way to keep the length of the round on about 1h30 (+-30mn) with still having useful assets for the team.
Don't know what you are thinking about this.
PS : I apologize for this crappy english, I try to improve it since I read the PR forum.





