Parachute as a weapon.
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Hitperson
- Retired PR Developer
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Parachute as a weapon.
If we do this we can have it as single use and make it so that you cant re-arm from ammo pack and supply crates plus you can also make it user specific.
on the side you cant shoot whilst using it which is much more realistic.
on the side you cant shoot whilst using it which is much more realistic.
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
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BrokenArrow
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Hitperson
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it just seemed to make more sense.
DEV's could we have it as a addable to your current kit??
DEV's could we have it as a addable to your current kit??
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
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Heydude235
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KingofCamelot
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Hitperson
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but it is not counted as a seperate weapon it is a uses as well as weapon what i think is that it should be a on its own weapon.
(oh and that means if you de-select it you fall out of the sky) Happy landings!!
(oh and that means if you de-select it you fall out of the sky) Happy landings!!
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
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BrokenArrow
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Hitperson
- Retired PR Developer
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which was my idea in the first place you can also make it so you can only resupply from a certain object( i think any way).
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
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BrokenArrow
- Retired PR Developer
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Hitperson
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essentially yes
hey addit to the pilot class so you can only fly and bale once.
hey addit to the pilot class so you can only fly and bale once.
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
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Hitperson
- Retired PR Developer
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- Joined: 2005-11-08 08:09
definatly.
would be awsome if we get it to work.
hey the parachute launcher cant we setit up to work as an ejector seat so you press 9 the eject and have the chute deploy??
would be awsome if we get it to work.
hey the parachute launcher cant we setit up to work as an ejector seat so you press 9 the eject and have the chute deploy??
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
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GRB
- Posts: 475
- Joined: 2005-11-01 20:05
Very good idea.
I myself have looked into this and it's not looking like it's possible.
The parachute "vehicle" only works with the "parachutelauncher" weapon. This weapon is not a normal weapon because its coding is partially internal. The part of code that is needed to make it a selectable weapon is core-code. As well as the amount of ammunition this launcher would have. Which is inaccessable to us.
Who knows though. There may be some way to integrate something similar.
I myself have looked into this and it's not looking like it's possible.
The parachute "vehicle" only works with the "parachutelauncher" weapon. This weapon is not a normal weapon because its coding is partially internal. The part of code that is needed to make it a selectable weapon is core-code. As well as the amount of ammunition this launcher would have. Which is inaccessable to us.
Who knows though. There may be some way to integrate something similar.

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Wraith
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I think you all have had some great Ideas here. I am happy to be a part of this community even it is only as a player for now.
Is it possible to limit the height that you can deploy the package? If so can we play with different altitudes that it can be used from? That would eliminate base jumpers and improper use of the chutes.
Is it possible to limit the height that you can deploy the package? If so can we play with different altitudes that it can be used from? That would eliminate base jumpers and improper use of the chutes.

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Hitperson
- Retired PR Developer
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- Joined: 2005-11-08 08:09
does that mean that we could produce a "Ejector seat launcher" bassed on the same idea??'[R-DEV wrote:GRB']Very good idea.
I myself have looked into this and it's not looking like it's possible.
The parachute "vehicle" only works with the "parachutelauncher" weapon. This weapon is not a normal weapon because its coding is partially internal. The part of code that is needed to make it a selectable weapon is core-code. As well as the amount of ammunition this launcher would have. Which is inaccessable to us.
Who knows though. There may be some way to integrate something similar.![]()
perhaps a replace ment for the parachute??
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."


