I dunno if this applies to PR physics, but in a traditional guns-only fight, you WANT your bandit to 'evade' as you say. You want to force him to maneuver, to turn, wasting energy, leaving him low and slow. As long as you anticipate his moves, maintain your E, and he's not turning towards another group of bandits, you're still in control of the fight. At the very least you're keeping him from doing his job. I don't know how realistic the flight models are in PR though.caboose wrote:Besides, If you scare him, he will evade, making him more or less invincible. Either way that final point is moot. If you make a guide, get multiple opinions.
Basic Flying Guide
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imjinc2k
- Posts: 2
- Joined: 2007-03-12 21:40
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CAS_117
- Posts: 1600
- Joined: 2007-03-26 18:01
Theres no gravity or air resistance applied to PR dogfighting so traditional evasion doesn't work. Essentially, all missiles have a "no-escape zone" of 0 degrees, which never happens. Fighters can always out turn your missiles and guns (with a 6 second turn rate, that makes sense).imjinc2k wrote:I dunno if this applies to PR physics, but in a traditional guns-only fight, you WANT your bandit to 'evade' as you say. You want to force him to maneuver, to turn, wasting energy, leaving him low and slow. As long as you anticipate his moves, maintain your E, and he's not turning towards another group of bandits, you're still in control of the fight. At the very least you're keeping him from doing his job. I don't know how realistic the flight models are in PR though.
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jarrenkell1
- Posts: 3
- Joined: 2008-01-15 03:47
I'm always happy to go ATC for a squad, give me a kit with binoculars and a good vantage point over the airfield combined with a flying squad and I'm pretty happy, usually useful too...ArmedDrunk&Angry wrote:It will never happen.
But I agree that communication is important but the military talk is too much for most players.
We need air traffic controllers.
Easy way,...make a pass over the runway to see if it's clear.
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MarineSeaknight
- Posts: 287
- Joined: 2008-01-08 16:12
1. Use the up and down arrow keys to taxi and use A and D to turn while taxiing. The W and S keys are for flight only.tekkyy wrote:by the way, anyone else having a hard time taxi-ing with keyboard?
with just on/off throttle control I go too fast and then there are no reverse throttle
2nd question, once you have one wing touching the group can you still fix it?
2. I.. erm.. don't understand your question.
Good luck on re-writing the guide. If you need any opinion on flying Fix-Winged CAS Aircraft I can help. I'm positive CAS_117 knows quite a bit as well

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Waiting for Reapar to become a DEV before I can quote him.

