[Static Model] Mr Mongs modelling progress

Making or wanting help making your own asset? Check in here
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

mrmong wrote:i dunno man i'd find it boring, anyone can model stuff like that, its really hard to do organic stuff and its funner too!
I find guns quite enjoyable, actually, but then I'm not as good as you. :wink: (yeah suck up, I know :razz: ) But I'm really impressed, I have to give you that. Especially the textured guy in the...what's the name on the T-shirt? Sonata Antarctica?
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
mrmong
Posts: 1214
Joined: 2006-01-14 14:48

Post by mrmong »

Image

Here is a new and improved version that i have rigged and can be animated.
The newest version is not on this PC so i can't post a wireframe yet,


here is some random photoshop paintings, your not a good game artist if ya have no traditional art techniques : P

http://www.psychoholiday.com/uploader/f ... ourman.jpg
http://www.psychoholiday.com/uploader/f ... loured.jpg

this is like a SPACESHIP made of ENGINE PARTS
http://www.psychoholiday.com/uploader/files/317/7.jpg
Image
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Post by ice_killer »

not a metallica shirt ? damm :(
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
Dunehunter
Retired PR Developer
Posts: 12110
Joined: 2006-12-17 14:42

Post by Dunehunter »

Sonata Arctica? Now some huge fans of that band :p

Cool looking model btw

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

Cool model, and the spaceship made of engine parts was pretty awesome as well.
[R-CON]creepin - "because on the internet 0=1"
mrmong
Posts: 1214
Joined: 2006-01-14 14:48

Post by mrmong »

this will be for a UT3 mod were devoloping in a team

Image
Image
Post Reply

Return to “PR:BF2 Community Modding”