The Challenger 2 is a British tank, not US. I've heard there was a tank in Al Basrah in real life that took only minor damage to 70 RPG hits. Whether this is true or not, I know for a fact that modern tanks can take quite a few RPG hits before being decomissioned.SMOKE911 wrote:Should be only 2x RPGs. I don’t know if that is realistic or not because US armor is quite tough. If the defense ever comes into play, Dev. can always change hit damage to please players.
There is only two reasons why it could not be in play.
1. Dev. Team is not experienced enouph to advance a code for defence like that.(Witch I do not belive because they have done exceptional
so far)
2. BF2 engine is not compatible. (Doubt)
I just want to know if it is a good idea or not... I keep hearing that it is impossible for the defence to work in the mod. There is a lot of things in the mod that people thought could not happen in the BF2 engine.
I also keep getting hit back with the accuracey a lot. We need a poll with advanced players to see what people say about that.(that is why I ask for all opinions. I love to figure out what people think about new ideas.) So far it seemes its only me that thinks that....
Thanks for the comment Freelance.![]()
Smoke, have you any experience with the BF2editor? These developers from BlackSandStudios have been the best I've seen with modifying the Battlefield series. The BF2 Engine is very limited to modifying, and quite a few things are hard-coded. Lastly, to implement such an armor defense system would be rather unrealistic as BloodBane has stated.

