An Assault Map!!!!!
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Archangel
- Posts: 202
- Joined: 2004-09-24 22:50
An Assault Map!!!!!
Put it this way there will be 2 i repeat!!!! 2 flags only. okay okay maybe a 3rd in the middle. But imagine a castle like base for each side with one ground entrance and a 2nd, smaller entrance on the side or maybe the rear. There would be 2 helis for each side and the rest could be hummers or tanks or whatever !!! thoughts, comments, b***s***?
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BlakeJr
- Retired PR Developer
- Posts: 3400
- Joined: 2004-09-12 12:04
Well, if it were me I'd get rid of the flags alltogether and make it areas that needs to be taken/defended depending on what team you're on.
Perhaps not castles but call it fortified bases and multiple routes to and into the bases.
Maybe the most important aspect do not mirrorimage the sides!
I hate it when a map is symmetrical in layout with two identical bases at either side of the map with identical trenches and whatnot...
Perhaps one side could be based in a small village in the hills an d the other team is spawned in a fortified camp on the shores of the ocean
Just examples really but I hope the point gets across.
Vehicles; tanks, hummers, helos, basically anything that fits into the theme of the map.
Perhaps not castles but call it fortified bases and multiple routes to and into the bases.
Maybe the most important aspect do not mirrorimage the sides!
I hate it when a map is symmetrical in layout with two identical bases at either side of the map with identical trenches and whatnot...
Perhaps one side could be based in a small village in the hills an d the other team is spawned in a fortified camp on the shores of the ocean
Just examples really but I hope the point gets across.
Vehicles; tanks, hummers, helos, basically anything that fits into the theme of the map.

