Wreck hitpoints/time to live/model complexity

Suggestions from our community members for PR:BF2. Read the stickies before posting.
zangoo
Posts: 978
Joined: 2007-09-01 03:42

Post by zangoo »

if it works for you then it must just be listed wrong.
Mosquill
Retired PR Developer
Posts: 857
Joined: 2007-08-12 10:13

Post by Mosquill »

zangoo wrote:what? you said all wrecks have 5x more hit points then the normal vehicle and if you read the excel doc that comes with the editor it says you cant do that, right after telling you what wreckHitPoints does.
True, It does say that.
BF2 Object Editor Help wrote: WreckHitPoints - No of hitpoints the wreck has. May not exceed MaxHitPoints.
Mosquill
Retired PR Developer
Posts: 857
Joined: 2007-08-12 10:13

Post by Mosquill »

As far as I know Object Editor Help has a lot of false info.
Post Reply

Return to “PR:BF2 Suggestions”