Medic kit non weapon improvment plan
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RHYS4190
- Posts: 959
- Joined: 2007-08-30 10:27
Medic kit non weapon improvment plan
Well you guy don't want the medic weapon to be improved, so how about giving it more smoke grenades and a very powerful flash bang some thing that a kin to my brothers socks nock out punch.
I whose thinking giving them a wombat gun with lot a smoke shells, and concussion shells but I don't think that going to be appreciated.
Smoke nades are a medic’s best defense but he does not get much of them, \ make it so the nades are destructible so you can turn them off when there not needed.
Another idea is give the medic a shot gun slag and buck shot, there not to powerful and there not bad ether there perfect for a medics defense weapon.
And please no arguing this is really just for the devs.
I whose thinking giving them a wombat gun with lot a smoke shells, and concussion shells but I don't think that going to be appreciated.
Smoke nades are a medic’s best defense but he does not get much of them, \ make it so the nades are destructible so you can turn them off when there not needed.
Another idea is give the medic a shot gun slag and buck shot, there not to powerful and there not bad ether there perfect for a medics defense weapon.
And please no arguing this is really just for the devs.
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OkitaMakoto
- Retired PR Developer
- Posts: 9368
- Joined: 2006-05-25 20:57
Destructible grenades? Get your squad to throw them, rearm, you really have more than enough when you work as a team. Get someone to drop an ammo pack and you'll be fine.RHYS4190 wrote:Well you guy don't want the medic weapon to be improved, so how about giving it more smoke grenades and a very powerful flash bang some thing that a kin to my brothers socks nock out punch.
I whose thinking giving them a wombat gun with lot a smoke shells, and concussion shells but I don't think that going to be appreciated.
Smoke nades are a medic’s best defense but he does not get much of them, \ make it so the nades are destructible so you can turn them off when there not needed.
Another idea is give the medic a shot gun slag and buck shot, there not to powerful and there not bad ether there perfect for a medics defense weapon.
And please no arguing this is really just for the devs.
No flashbangs/concussion grenades for the medic. Why?
A wombat gun?
http://photos.sevarg.net/russ/albums/FS ... .sized.jpg closest thing I could find to what you meant. Combat gun? he already has one, unless Im unsure of what you want. A gun to solely lauch nades? no...
Why would they need a SHOTGUN? Why? Why do you want the medics to have all these ridiculous things? They are fine as they are. They're a support role, and they are great as they are.
And you cannot possibly start a thread and ask no one but the DEVs to reply.
Do you only play as medic or something? If so, maybe you should play as the rifleman or grenadier, seems like you are looking for the wrong perks in the wrong class...
Last edited by OkitaMakoto on 2008-01-26 05:11, edited 1 time in total.
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BloodBane611
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OkitaMakoto
- Retired PR Developer
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- Joined: 2006-05-25 20:57
....youre really pushing my MOD buttons tonight Masta. Tsk Tsk.MastaLock wrote:I agree on every point exactly in how it is stated. We need more wombats in PR.
Please do not argue this is only for the DEVs.
But OP, what you must realize, as others have repeatedly stated, the Medic kit is already a GREAT asset to a squad. its fine as is. Some might want a little something here or there, but really, its great as it is. I love playing as it. If you dont like it, pick another kit. I promise, no one will think any less of you. get the rifleman w/ acog or the grenadier kit.
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RHYS4190
- Posts: 959
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why you ripping my head off, ANd why whould i want people to reply to this every time medic is even mensioned people start throwing crockary.
And you say if i don't like medic kit don't play it, Only a tiny persentage of player like the medic kit, in game it not widly used by players. Im trying to change that but im seeing that just fulling on daft ears.
Im sick of you people being beligerint idiots. if you can't be nice FUCK off.
And you say if i don't like medic kit don't play it, Only a tiny persentage of player like the medic kit, in game it not widly used by players. Im trying to change that but im seeing that just fulling on daft ears.
Im sick of you people being beligerint idiots. if you can't be nice FUCK off.
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OkitaMakoto
- Retired PR Developer
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Watch it.RHYS4190 wrote:why you ripping my head off, ANd why whould i want people to reply to this every time medic is even mensioned people start throwing crockary.
And you say if i don't like medic kit don't play it, Only a tiny persentage of player like the medic kit, in game it not widly used by players. Im trying to change that but im seeing that just fulling on daft ears.
Im sick of you people being beligerint idiots. if you can't be nice **** off.
The only reason people, including myself, are not being so receptive is because youve made three threads based around giving medics unneeded weapon upgrades and ridiculous equipment. If its not being used enough, become one yourself, or when SL require one or two of your SM to go medic. Its not always enough to let people chose their desired kit. Sometimes as SL you have to order someone to go a certain kit.
You keep making these threads and only ask for DEV input, which isnt going to happen. And now you're borderline insulting. I apologize if I offended you, but you have to realize that making one thread after another and just bringing up new unneeded ideas about medics is not going to make people receptive. if one thread fails, it is not acceptable to simply make another.
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Rudd
- Retired PR Developer
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- Joined: 2007-08-15 14:32
Sorry if we're being harsh m8. But don't call people belligerent and then swear at them. Give respect and receive respect.RHYS4190 wrote:why you ripping my head off, ANd why whould i want people to reply to this every time medic is even mensioned people start throwing crockary.
And you say if i don't like medic kit don't play it, Only a tiny persentage of player like the medic kit, in game it not widly used by players. Im trying to change that but im seeing that just fulling on daft ears.
Im sick of you people being beligerint idiots. if you can't be nice FUCK off.
Ok, i think you can guess that I'm a die hard medic fan- so here's my input constructively as a medic.
The medic at this time is realistic in terms of how well he can defend himself. IRL they don't give you medical training then march you straight to the armoury to get your choice of weapon.
tbh, i would like an extra smoke grenade. But as with every kit, if you don't have it ask a squadm8 for it.
I'm going to create a medic training vid soon, illustrating this kind of teamwork.
But I think you gathered from your previous medic related posts that a weapon change of any kind is simply not going to happen.
I'll be back- just leaving for a St John's Ambulance training course.
Last edited by Rudd on 2008-01-26 08:11, edited 1 time in total.
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markonymous
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ReaperMAC
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Not him again... *sighs* *goes into his happy place*

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Do not post stupid suggestions just because you had a bad round in PR 