You agree with me then that they are there to make you think twice about shooting. If they are, then they should have their own unique look to tell them apart so that people do not kill them at long distances or get them confused. You honestly think people are going to take their time to look and see if they are holding a weapon when you turn the corner in CQB? Only the hardcore of hardcore players will not kill civilians in this game now and I know that this game is more and more catering to the hardcore players, but this is kind of rediculas. Unless people check these forums 24/7 or read the wiki, they will not know that civilians are now dressed the same. Even I didn't know and I read it.'[R-CON wrote:OkitaMakoto;591921']I really dont see the point in much of that. They are made to make you think twice about shooting. Its not rocket science. They arent that hard to tell apart. The only time its difficult is when they are far away, and ffs, just dont shoot, or look where their hands are. the gun might be gone, but the animation position isnt. Its really never been a concern for me in the slightest.
And the animation doesn't work when they have binocs out or an insurgent has them out too and is looking at you, spotting you.
No it isn't. Like I said, unless you are a hardcore player, you will not worry about killing a civilian if he is dressed the same and with a bunch of possible insurgents. I already know that I have a low risk of surviving if I go into CQB, so why should I take precautions when I already know I am dead? Might as well try to last the longest you can.Them looking like the insurgents adds a higher level of tension. You dont just see a man in green run by and not worry about him, you see a possible insurgent run in front of you and you worry. You have to keep yourself from shooting him. Thats tension.
You think people are really thinking, "WOW, I killed an insurgent, my team lost a ticket or 2 and I will have a long respawn"?Them blending in doesnt remove the fact that there are consequences. If people are saying F- it, im not gonna worry, im just gonna blast all civilians and not care" your team will lose tickets, have long respawns, and you will probably lose, or have a tough time.
No, they are trying to survive the longest they can in this game, and since the respawn times are already long, that extra minute isn't really even that much anymore. Most people are just worried about killing enemies and destroying caches.
You don't see many "civilians" being chased down anymore either. What's the point when they look so much alike? Most people believe that if they kill all the enemies around them, they will live a little longer. If this wasn't true, then people wouldn't shoot at every little thing they see. People are triggerhappy and nothing is going to change that unless it is obviously noticable and the green jumpsuits were noticable.I dont see how them blending in makes them less of a threat/worry to the other forces. The fact that they are blending in makes it so much tougher and scarier for me. i love not knowing right off the bat. Now you dont just get guys chasing green guys down, because its a bit harder to be sure.
This is where you are completely wrong. Psychological effects come before, not after. If you know the insurgent is hiding in their because you saw his green jumpsuit, you are MUCH more likely to be careful and not kill him. If you see a bunch of guys in white running around and can't tell the difference in time, you are much more likely to charge in there and be triggerhappy.NOT being able to tell the dif i a split second adds a LOT of psychological aspect to the game. Knowing right off the bat has nothing psychological to it... how? You see a green guy and are like "duuuuurrrrrrrrrrrrrrrrrrrrr...ok, dont shoot" instead of "Oh sh*t RPG Insurgent!! ...wait..... phew... ok, lets move out". Not knowing which guys on the other team to shoot when you see several down the road is how its like... civies in the streets, etc. Its tough, thats why they need to blend in as "well" as they do.
And like another poster said, these "civilians" do not even act as real civilians since they are aiding the insurgents. Now, civilians do aid insurgents in real life, but do they run in front of bullets or tanks? No. So these guys ingame are more of "decoys" or "plants" which main purposes are to take attention away from the real insurgents ingame and harrass the enemy. If you cannot easily tell the difference, then what is the point of a civilian because he is basically just as good as dead in big groups. If you see a group of guys in white coming around a corner, you will not take the time to look at all of their hands or what they are carrying. So you are much more likely to fire. If you see half of them are in green, an easily noticable color, than you are much more likely to back off and use another tactic to get them.
Easier said than done, especially when most people turn a corner and are already firing.I really dont see why them looking similar is a problem at all. They dont have anything in their hands, look at their hands...





