The land rover is huge!

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Expendable Grunt
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Post by Expendable Grunt »

Wait, the C2 in PR is undersized?
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Rhino
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Post by Rhino »

Jonny wrote:not legally
its simply not possible without considering the legal side, probaly would be legal as all your changing is the scale but its not possible :p
Wait, the C2 in PR is undersized?
by a huge amount! thing is like 2x the size in r/l, soo is the warrior!
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OkitaMakoto
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Post by OkitaMakoto »

[R-DEV]Rhino wrote:its simply not possible without considering the legal side, probaly would be legal as all your changing is the scale but its not possible :p



by a huge amount! thing is like 2x the size in r/l, soo is the warrior!
And I thought I had joined a realism mod :roll:

Ima go play vbf2 now.



It would be pretty crazy to see everything to scale, as Ive never really seen any of them before :) Hmm.. too bad. Arent the character models like 7 feet tall or something? Haha
Expendable Grunt
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Post by Expendable Grunt »

Explains a few things...

So, if you did these models yourself, why are they not the real size?
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Post by Rhino »

Expendable Grunt wrote:Explains a few things...

So, if you did these models yourself, why are they not the real size?
lots of reasons.

1. the CR2 and other vehicles would tower over the rest which would be around abouts the same size in r/l anyways, which would give them unrealistic disadvatages ingame when comparing them to the smaller vbf2 tanks which where scaled down by DICE when they made them.

2. Players would not be able to jump on them, which would mean we would need to make the enetry points on the side or something.

3. the tanks would not be able to pass though objects on maps which they where designed too on maps before, for a good exsample, that bridge near the village on qinling, they can only just fit on that now, if scaled up they would have no chance soo many objects would have to be redone / replaced, and baiscally a hell of alot of maps would have to be reworked for this.

+ I'm sure there are many other things that I cant think of right now which would also effect this.
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Brummy
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Post by Brummy »

The landy def. is about 180 long..
Expendable Grunt
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Post by Expendable Grunt »

[R-DEV]Rhino wrote: 1. the CR2 and other vehicles would tower over the rest which would be around abouts the same size in r/l anyways, which would give them unrealistic disadvatages ingame when comparing them to the smaller vbf2 tanks which where scaled down by DICE when they made them.
Then don't put the C2 on maps against enemy armour unless you redid that one as well :p
[R-DEV]Rhino wrote: 2. Players would not be able to jump on them, which would mean we would need to make the enetry points on the side or something.
Nothing wrong with that IMO, as long as it's on one particular part -- representing them climbing up.
[R-DEV]Rhino wrote: 3. the tanks would not be able to pass though objects on maps which they where designed too on maps before, for a good exsample, that bridge near the village on qinling, they can only just fit on that now, if scaled up they would have no chance soo many objects would have to be redone / replaced, and baiscally a hell of alot of maps would have to be reworked for this.
Bah, make a larger bridge then! Tanks are used in open warfare. If you're moving under things you're removing it's mobility, i.e. killing it.
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Rhino
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Post by Rhino »

Expendable Grunt wrote:Then don't put the C2 on maps against enemy armour unless you redid that one as well :p



Nothing wrong with that IMO, as long as it's on one particular part -- representing them climbing up.



Bah, make a larger bridge then! Tanks are used in open warfare. If you're moving under things you're removing it's mobility, i.e. killing it.
*yawn*
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Cheppi
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Post by Cheppi »

Don't be silly Rhino, obviously you should be spending every waking minute producing the most realistic game with the best gameplay in the world, regardless of real life.
.Intense
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Post by .Intense »

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Sadist_Cain
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Post by Sadist_Cain »

Is this a full size C2 model then?
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Ragni<RangersPL>
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Post by Ragni<RangersPL> »

Sadist_Cain wrote:Is this a full size C2 model then?
:shock:
I never tried to compare those tanks in BF2:EF, it sure looks strange ;)
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BloodBane611
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Post by BloodBane611 »

Those are some big tanks. Anyhow, why is the landy not to scale if everything else is?
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Rhino
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Post by Rhino »

lol, try asking yourself that question again.

First all, may I just say the BF2:EF CR2 looks nothing like a CR2.

A real CR2: http://chrissmilitaryspot.files.wordpre ... hall21.jpg
The PR CR2: http://img238.imageshack.us/img238/2111/c2largehx5.jpg
and the perfect BF2:EF CR2: http://www.bf-games.net/images/bf2/fahr ... lenger.jpg

now back on topic for it being a realistic size, no way in hell. If you look at it, all it is is really "tall", it is still very slim, and still very short. Our CR2 is made too scale, it just a smaller scale than the real life CR2.

and here is a pic with us all standing next to a CR2 so you can get an idea of how big it is and btw we aint midits, I'm around 6 foot 2.

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BloodBane611 wrote:Those are some big tanks. Anyhow, why is the landy not to scale if everything else is?
try reading what I said again, I said the landy must be to scale and everything else is not.
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BloodBane611
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Post by BloodBane611 »

I meant to the scale of all the other objects in the game. Why put in one vehicle with a different scale than all the rest?
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Rhino
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Post by Rhino »

BloodBane611 wrote:I meant to the scale of all the other objects in the game. Why put in one vehicle with a different scale than all the rest?
most likely egor forgot to rescale it but theres hardly any difference anyways.
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JS.Fortnight.A
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Post by JS.Fortnight.A »

lol, picky... come on we all know its not the size that counts, its how you use it. So quit focusing on the size of the e-penis your driving around in, it'll run over an enemy unit just as easily as something of smaller or larger size. ;)

And if your worried about the chances your vehicle is going to take fire because its bigger, then your obviously in the wrong vehicle, or your not realistically where your supposed to be on the field of battle at the time you begin to receive said fire.
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Dunehunter
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Post by Dunehunter »

Off-topic: you have to defend the smaller size of something a lot don't you?

On-topic: he does have a point. As far as I can tell, pretty much everything is at the same scale, which means that, well, the whole world is smaller. And sadly enough it would be way too much work to fix it. To the people who made it this way, I fart in your general direction.

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Rhino
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Post by Rhino »

[R-MOD]dunehunter wrote:On-topic: he does have a point. As far as I can tell, pretty much everything is at the same scale, which means that, well, the whole world is smaller. And sadly enough it would be way too much work to fix it. To the people who made it this way, I fart in your general direction.
na, the whole world aint smaller, otherwise troops would be smaller and the land rover would be smaller and so would everything else, and everything would be to the "same scale", the fact is that "most things" (i say most as a bunch of the EA models aint) are a scale model of there r/l counter part, but everything has been shrunk to diffrent scales, not the same.
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