Texturing Workflows

Information and tutorials related to modding BF2.
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requiem
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Texturing Workflows

Post by requiem »

I'll be posting them here as they come up:
Last edited by requiem on 2008-01-25 06:17, edited 1 time in total.
Z-trooper
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Post by Z-trooper »

Now this is something I can really use :) thanks man, I'll be keeping an eye on this
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"Without geometry, life is pointless"
Evolution-VIII
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Post by Evolution-VIII »

Looks good, thanks!
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ice_killer
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Post by ice_killer »

whoo very cool GJ
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
requiem
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Post by requiem »

Thanks guys, here's another one...

Game Texturing - Level Prop - Billboard

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HughJass
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Post by HughJass »

requiem wrote:Thanks guys, here's another one...

Game Texturing - Level Prop - Billboard

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man, i want to make a billboard like that. please post files :D
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ice_killer
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Post by ice_killer »

very cool you realy have talent for this :D
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
Swe_Olsson
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Post by Swe_Olsson »

geez, O.o
bosco_
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Post by bosco_ »

That is industry-class work :O
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requiem
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Post by requiem »

Thanks guys, will try to post another one when the next STC starts in a week ;) Cheers
Surround
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Post by Surround »

Awesome! I really admire your skills :o ops:
Dylan
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Post by Dylan »

hehe, real nice. I cant believe how helpful these are. The only complaint I have is that their really fast paced, but thats not a real issue.

Btw, I am on page 72 on that digital texturing and painting book at the moment. Its a good read.
Z-trooper
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Post by Z-trooper »

I havent watched the second video yet, but I was kind of wondering if you were doing another video at some point, if you would maybe include when you save and apply it to the model, and maybe rendering.
Mostly the saving and applying - what formats and how you handle alpha layers and such.
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"Without geometry, life is pointless"
requiem
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Post by requiem »

@ Dylan, they're just plain recordings I guess which I speed up @ 200% so that it saves you some time watching, I'll see if I can release a slower one next time.

@ Z, yeah sure, I could do that :)
Z-trooper
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Post by Z-trooper »

Thanks :)
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"Without geometry, life is pointless"
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