Dont Civis look too much like insurgents?

General discussion of the Project Reality: BF2 modification.
00SoldierofFortune00
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Post by 00SoldierofFortune00 »

[R-CON]OkitaMakoto wrote:Knifing civilians in .6 was the PR equivalent of a clown car and subsequent clown chase accompanied by the Benny Hill Theme as you saw a line of Brits, all with their knives out, running after a man in green.

Now, in .7, knifing civilians is a somewhat rarer event and I am glad for that.
Yea, and if they werre stupid enough to do that, they were likely to fall into an ambush or get killed. Knifing right now is no different then it was before if a civilian is identified beforehand.


Its not a matter of identifying them before hand, that happens in both .6 and .7, however, in .7 it relies more on a keen eye and doing some recon/observation. .6 you merely had to see a green blob. I dont deny it was easier in .6, and I dont know what else to say... I know I cant explain it so you see why .7 is a vast improvement over .6 in terms of civilians. Once there's a better penalty involved things will get even better.

But, now Im just repeating myself... like I have been
It's not about keen eye when therre are of course render problems at a distance.

You will see less civilians getting knifed now like they should and more getting slaughtered and less people playing it if they get slaughtered. And those "penalties" you speak about may never come. There is not much you can do to make the player think beforehand about killing a civilian if his life is at risk.
"Push the Envelope, Watch It Bend"

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DannyIMK
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Post by DannyIMK »

its annoying that civis look like insurgent. but that in real life too.
insurgent is like civilian with weapon/armed civilian...
Teek
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Post by Teek »

I like how it takes more skill to tell a Civi and a Insurgent apart. not you can shoot anything that moves.
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00SoldierofFortune00
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Post by 00SoldierofFortune00 »

[R-CON]OkitaMakoto wrote:Knifing civilians in .6 was the PR equivalent of a clown car and subsequent clown chase accompanied by the Benny Hill Theme as you saw a line of Brits, all with their knives out, running after a man in green.

Now, in .7, knifing civilians is a somewhat rarer event and I am glad for that.

Its not a matter of identifying them before hand, that happens in both .6 and .7, however, in .7 it relies more on a keen eye and doing some recon/observation. .6 you merely had to see a green blob. I dont deny it was easier in .6, and I dont know what else to say... I know I cant explain it so you see why .7 is a vast improvement over .6 in terms of civilians. Once there's a better penalty involved things will get even better.

But, now Im just repeating myself... like I have been

No, that hasn't changed at all. I still see people chasing after insurgents with knifes in the middle of the open once they have identified them. The civis comes up to them in the open and starts throwing rocks and the British guy just busts out his knife and chases him down. Hell, I have even done it.

The civilians ingame aren't exactly "realistic" either. It's not an occupation, it is an assault on a city/area.
"Push the Envelope, Watch It Bend"

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KP
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Post by KP »

Civilians should look like insurgents without weapons. What's the point if not?
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OkitaMakoto
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Post by OkitaMakoto »

You do realize that you just replied to the same quote twice, with a month between each post?
And those "penalties" you speak about may never come.
Because I have no idea whatsoever what is going on in current PR builds... :roll:
Sabre_tooth_tigger
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Post by Sabre_tooth_tigger »

Cant really discuss basra till its fixed, its not played properly at the moment

Civs are a great idea, if anything they should be on alot more maps. They should be a pain and riot even, knifing is not great because of hitbox/ping factors so I look forward to tazers :)
Last edited by Sabre_tooth_tigger on 2008-03-02 22:31, edited 1 time in total.
BloodBane611
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Post by BloodBane611 »

Anything that keeps every brit from simply shooting civis in the face from pure laziness is good enough for me. And as much as I have tried to get brits to chase me, I generally end up with a lot of bleeding holes.
[R-CON]creepin - "because on the internet 0=1"
joselucca
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Post by joselucca »

kill them all, let god sort them out!
The problem is that you can mod the game, but you can't mod the players. You can fix the bugs, but you can't fix stupid.--gclark03 :mrgreen:
ralfidude
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Post by ralfidude »

Well for now it still seems like the gameplay has not changed yet. Civis are getting slaughtered still at no discression and the british just dont give a fuck right now. I was on a tank team and my gunner would shoot anything that moved, even if it jiggled a little bit. Tried identifying civis for him but he would knowingly shoot them anyway just cuz they were throwing rocks at our challenger, and apparently my gunner didnt like dents in our hunk of metal. But this is common to almost every single player in PR, especially on Albrashar. Dont know... civis are acting stupid, and they get shot for it, the british guys dont care about the spawn time... We should make the British lose ALOT more tickets for each civi kill.
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Cyrax-Sektor
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Post by Cyrax-Sektor »

Here's how I differentiate the civis from insurgents:

Look at their hands. Sure, the gun doesn't render at long distances, but just seeing how the hand is positioned. Many times, I've seen civis run around with their rocks in hand. That's a dead giveaway he's not an insurgent. Now when an enemy holds an RPG, his hands are positioned a certain way. Visualize what that thing he's holding could be.

It's no doubt a rocket propelled grenade if he looks like he's hoisting up a large launcher, aiming at you.

Civis hold their arms at their sides if they hold the rock.
Insurgents usually have their arms up to support their weapons.

Now if some civis start playing cleverly, and hold the binocs in their hands, they can blend in easier, fooling the British. Besides, the rocks are pretty much useless, and the binocs are great for spotting. Mind games, play them to your advantage. ;)
OkitaMakoto
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Post by OkitaMakoto »

Or insurgents could run around with their molotovs/grenades out, is that the same position as the rock animation? I would imagine its a reused animation...
Cyrax-Sektor
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Post by Cyrax-Sektor »

[R-CON]OkitaMakoto wrote:Or insurgents could run around with their molotovs/grenades out, is that the same position as the rock animation? I would imagine its a reused animation...
Yes, you're right. Technically, the rocks civis throw are "grenades" in the game engine. If you throw one on the floor, and wait, it'll explode and daze you. So they would use the same animation, and hand position.

That'd be a good tactic to fool the enemy, but I hardly see Insurgents do that. They're either holding their AK-47 or RPG. Good tip, however. If I ever stop playing civi :p , I'll try it.

Still, not many people check hand positions, so I'd probably still get killed, and get a penalty because I wasn't a civilian.
ralfidude
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Post by ralfidude »

Cyrax, to be honest, like i posted earlier, nobody cares what position teh guy is in, im going to shoot him and nobody cares except for the civi who is now pissed i shot him. When in a tank i see a civilian throwing a rock at me i will shoot him because the motion of the thrown rock looks like an IED. Insurgents are swithing to other weapons to make it look like they are not carrying guns, so we have to gun them down too... Civilians have lost their role completely now. They are useless because they dont spot anything except a tank here and there which normal players do that anyway. I never, EVER got any med packs from a civilian because they are runinng about in the middle of the desert and we get nothing as were fighting. As a british... i just see them as an excuse to pop off a few rounds, or to drive over them cuz i wont get penalized for it, lol. I used to care because i thought that a civlinas role was well defined, but now its just a joke.
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OkitaMakoto
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Post by OkitaMakoto »

The problems you iterate come from a lack of teamwork, not the failure of the civi class. While I agree the class needs to undergo changes to halt the senseless killing off of it, they DO serve a great role in getting bandages to the fighting soldiers. Whenever we play we have a civi in our squad to help keep us all capable of performing our combat role. Thats not a civi game problem, its the squad your ins problem.

And if a civi isnt in your squad, you definitely cant expect himt o help you out, not like its fair, its just the fact that he is probably more concerned with his own squad :)

Civies will be better soon, there needs to be more reason to not kill them, as this thread shows. All you ******** killing them off without thinking ;) Im ready to laugh at you once it gets changed :)

Heheh,
Take it easy,
Okita

[this thread really just repeats itself every page or so, haha: civies need some work to keep people from not thinking, more punishing, etc] And I agree, as along as they still LOOK like insurgents.
ralfidude
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Post by ralfidude »

I concur with Okita, civies need to undergo changes to make us brits really stop killing them. Once that is done, lets see if it helps any. Till then... let the blood bath ensue!
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HughJass
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Post by HughJass »

yeah for gameplay sake give them green shirts, and maybe red nikes that is it.
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OkitaMakoto
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Post by OkitaMakoto »

lol, god no. Never again! :)
Cyrax-Sektor
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Post by Cyrax-Sektor »

ralfidude wrote:
I think some Brits do care about sparing civilians when they're close to them. :) I've had to run numerous times when they discovered I was only a threat to their positions, but I was only a few meters away.

Brits don't know they're civis from afar now, so they'll just gun them down. Still, I'll do my best not to suffer penalties currently.

Also, IED insurgents have blue shirts. :twisted:

Like Okita said, devs are working on civis. :mrgreen:
Sabre_tooth_tigger
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Post by Sabre_tooth_tigger »

[R-CON]OkitaMakoto wrote:lol, god no. Never again! :)
quite right, nike suck. Adidas stripes ftw

And insurgents should get uday husseins ferrari as well


La Ferrari 550 Maranello d’Uday Hussein par Le blog auto: actualités automobile et sport automobile


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