I see no reason... mission briefings say mostly about the terrain, who wants to kill who, and "how hard will it be"
When I enter the battlefield sometimes it's hard for me to identify with the current situation. Simply - I don't know WHY am I fighting and dying.
For me the plot could be told at the opening of the game, some kind of film, introduction with narration ("War, war never changes"
This is my idea... and sorry for any grammar mistakes


Do not post stupid suggestions just because you had a bad round in PR 




