More afghan maps
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burghUK
- Posts: 2376
- Joined: 2007-10-18 13:33
More afghan maps
Hi i have a suggestion.
I think in the next update we need morre maps in afghanistan maybe like 2. but i think they need to be modelled better because at the moment helmand province looks nothing like afghanistan.
The reason we need more afghan maps is that afghanistan is the hottest place at the moment so it would be the most realistic.
In the maps they should include .
Apache longbows
Us or Brits or new faction(dutch,polish etc)
possibly a10 as ive seen plenty vids with a10 and apache support.
Multiple compounds for the taliban to defend.
not insurgency. more like search and destroy (look below for details)
Search and destroy
this will in volve either the brits ,us,dutch or canadian or whatever UN force having a main base. there will then be 4 points from which the taliban will defend in order.
cap 4
^
||
cap 3
^
||
cap 2
^
||
cap 1
this is the order in which the compounds must be cleared.
ok at the start he british will spawn at the main base which will be a far walk from cap 1. all the taliban will spawn at cap 1 and hold it or move out for a ambush.
the objective.
the british must move in to each cap area and clear all taliban from it or by killing all taliban in it. once the taliban in the cap have been killed they cannot respawn until all their teamm8s have died. once cap one is secured the taliban will spawn at cap 2 and the same thing will occur.
there are consequences for the brits 2.
if the brits cap point one then they can spawn at that point 1 time but if they die again they have to go back to main base.
the taliban CAN recapture points if they are lost by killing all british in cap 1.
obviously this type of gameplay will make it alot more realistic and make dieing alot of a problem. it will ensure alot of teamwork but there will be a few problems:
if someones is afk in a cap it may take the british a while to remove him from it so a admin would be required.
if your team is winning and ur dead you can't spawn until the cap is lost so i propose that they may be able to spawn after 5 minutes of death at cap 4 incase of that scenario.
PLEASE COMMENT and give additional ideas.
I think in the next update we need morre maps in afghanistan maybe like 2. but i think they need to be modelled better because at the moment helmand province looks nothing like afghanistan.
The reason we need more afghan maps is that afghanistan is the hottest place at the moment so it would be the most realistic.
In the maps they should include .
Apache longbows
Us or Brits or new faction(dutch,polish etc)
possibly a10 as ive seen plenty vids with a10 and apache support.
Multiple compounds for the taliban to defend.
not insurgency. more like search and destroy (look below for details)
Search and destroy
this will in volve either the brits ,us,dutch or canadian or whatever UN force having a main base. there will then be 4 points from which the taliban will defend in order.
cap 4
^
||
cap 3
^
||
cap 2
^
||
cap 1
this is the order in which the compounds must be cleared.
ok at the start he british will spawn at the main base which will be a far walk from cap 1. all the taliban will spawn at cap 1 and hold it or move out for a ambush.
the objective.
the british must move in to each cap area and clear all taliban from it or by killing all taliban in it. once the taliban in the cap have been killed they cannot respawn until all their teamm8s have died. once cap one is secured the taliban will spawn at cap 2 and the same thing will occur.
there are consequences for the brits 2.
if the brits cap point one then they can spawn at that point 1 time but if they die again they have to go back to main base.
the taliban CAN recapture points if they are lost by killing all british in cap 1.
obviously this type of gameplay will make it alot more realistic and make dieing alot of a problem. it will ensure alot of teamwork but there will be a few problems:
if someones is afk in a cap it may take the british a while to remove him from it so a admin would be required.
if your team is winning and ur dead you can't spawn until the cap is lost so i propose that they may be able to spawn after 5 minutes of death at cap 4 incase of that scenario.
PLEASE COMMENT and give additional ideas.
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
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Ragni<RangersPL>
- Posts: 1319
- Joined: 2007-08-13 10:44
Well... it's not a secret, there will be at least one afghan map included in Polish Forces faction (AAS mode, POL Vs INS).
YouTube - Kohe Kulum v2
(Yes, I know, the video is outdated)
YouTube - Kohe Kulum v2
(Yes, I know, the video is outdated)
Last edited by Ragni<RangersPL> on 2008-02-02 21:01, edited 1 time in total.
RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
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Dr Rank
- PR:BF2 Developer
- Posts: 2765
- Joined: 2006-11-11 15:05
In 0.8 (well, should be as long as nothing major happens like I break both my arms a couple of times) you should be playing Sangin, a 4km Afghan map BloodBane611 mentioned earlier. I'm still busy working on the fields and compounds at the moment, but I'll post a Dev Journal topic in the next couple of months 
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
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Wasteland
- Posts: 4611
- Joined: 2006-11-07 04:44
I was just thinking the same thing. Looks like a beautiful country.Dr2B Rudd wrote:Looks like really nice hiking country if it wasnt for the war.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
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BloodBane611
- Posts: 6576
- Joined: 2007-11-14 23:31
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Spaz
- Posts: 3957
- Joined: 2006-06-01 15:57






