BF animations question ?
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General Dragosh
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BF animations question ?
How are BF animations made, in which program and so on... ???????
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Dragonfire43560
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Ragni<RangersPL>
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BloodBane611
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Masaq
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Glad to hear you can do better - the team needs an animator because they've not had one working regularly for a long time.Dragonfire43560 wrote:Judging from their quality i would say MS paint.
When can you start?
Last edited by Masaq on 2008-02-08 17:33, edited 1 time in total.
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Cp
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While we are on the topic of animation:
I've setup my 3ds max with the necessary addon and I can import the skeletons and animations and everything works like it should, but is is possible to import the weapon mesh without having the .max file? I have found it very tricky to edit the animations without acctualy seeing the weapon im working on.
I've setup my 3ds max with the necessary addon and I can import the skeletons and animations and everything works like it should, but is is possible to import the weapon mesh without having the .max file? I have found it very tricky to edit the animations without acctualy seeing the weapon im working on.

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Masaq
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Hrmm. So what exactly does it allow you to edit, just out of passing interest? I keep meaning to have a play with the BF2 editor at some point, but never quite get round to it.'[R-DEV wrote:e-Gor;604060']Created in 3DS Max or Maya.
The animation editor section of the bf2 editor does not allow creation or modification of the animations themselves.
"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
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Brummy
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Dragonfire43560
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BeerHunter
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Think the problem was you missed a smiley or two in your post and it came out as being sarcastic rather than a joke which I assume it was.Dragonfire43560 wrote:"Glad to hear you can do better - the team needs an animator because they've not had one working regularly for a long time.
When can you start?"
Please point out where I said I can do better.
ie:
Judging from their quality i would say MS paint.
or
Judging from their quality i would say MS paint. (criticizing.)
And we all know the developers are doing the best they can with what they have to work with.
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Dragonfire43560
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General Dragosh
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Cheeseman
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It's not as simple as it sounds. You'd have to know your way around 3D modeling programs such as Autodesk 3ds Max, CINIMA 4D, Maya, etc. If you have experience with 3D modeling then that's a start, but otherwise you've got a long road ahead of you.General Dragosh wrote:So has anyone an tut or video tut on how to do it ?
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General Dragosh
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I got enough cookies for that...[R-CON]Cheeseman wrote:but otherwise you've got a long road ahead of you.
Too bad we dont have something like this, this is amaizing (i think i just had a brain meltdown)
http://www.youtube.com/watch?v=YEuNitoq1iM[/youtube]
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