No Man left behind

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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gbling
Posts: 10
Joined: 2008-02-05 23:33

No Man left behind

Post by gbling »

ok tell me if u like this idea, some people have suggested parts of this, but mine is a bit fuller.
Ok so you fall from a helicopter that is flying low or a car that isnt going to fast, been in car crash, or get hit by a small effect of a tanks blast- an indirect hit, or maybe if possible get shot below the waist. Also something simple as when you are revived. something of that sort would make u go instant prone and you are unable to get up, maybe bleeding.
Ok heres my half of the idea. A medic can come to your rescue. i am pretty sure that bf2 enigine wont allow the medic to actually pick you up and drag you to safety but it might be able to do this. When the medic is within 1 meter of the injured soldier, that solider is able to stand and walk as long as he is still within 1 meter of the medic, if he gets out of this range, he will then again be prone and cant get up. That could be Kinda like carrying the man to safety.
For example- Your squad leader gets shot by a an enemy. YOur squads medic rushes into battle and revives your fallen leader. In the midst of bullets flying everywhich way he "drags" his injured leader to safety and starts to heal him. I think this is the next best thing to an anmation of actually pulling him along wouldnt be needed.
tell me if u like this idea, and if its not posible or has been told already, please dont yell at me.
Last edited by gbling on 2008-02-09 21:27, edited 1 time in total.
Reason: maked it easier to understand and read
Hardtman
Posts: 535
Joined: 2007-05-04 18:11

Post by Hardtman »

Massive Wall of text, please use paragraphs next time.

For the idea itself, having somebody wounded unable to move without a medic in near vicinity is a twist to the "dragging"-scenario I have not yet heard.

On the other hand it'd be a bit hard to define when somebody is unable to move, since the Bf2-engine only distinguishes between head- and bodyshots.

But anyways,i f this is possible, I would definitely give this some consideration.
Hides-His-Eyes
Posts: 484
Joined: 2007-02-06 22:36

Post by Hides-His-Eyes »

depends what counts as safety; a humvee? a rally point?


at what point is it actually worth saving the poor *******, if a respawn is only 30s?
The third "never again" in a hundred years
gbling
Posts: 10
Joined: 2008-02-05 23:33

Post by gbling »

Hides-His-Eyes wrote:depends what counts as safety; a humvee? a rally point?


at what point is it actually worth saving the poor *******, if a respawn is only 30s?
well lets see you dont ahve a rally point yet and you need your squad leader for one. And 30 second spawn? yeah....but what about the 40 minute walk on a mapo like kashan desert...
This is porject reality and the game IS based on teamwork... And when i said safety i mean like somthing to hide behind where a tank or infantry man wouldnt be shooting at you.
IF i was the medic i would save my team members life. Because thats one extra man to help you defend or attack a base, and it is vital since the squad leader spawn point is gone, right? It is also one less ticket lost for your team, and sometimes that can determine a game.
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Post by OkitaMakoto »

I really doubt bf2 has the capability to cripple someone and then undo that by the closeness of a medic. I really doubt it.

First of all, theres no area specific damage to players, so you would have to make it so you couldnt walk regardless of where they got hit, it'd have to be a set percentage of life for it to go into effect, and beyond that, I doubt you could even make it so you couldnt stand up. Im guessing a big fat hardcoded on that.

Not to mention, your thread title and first example made me think too much of black hawk down, which... is far too close to another word for me to think this possible ;)

Besides, people get shot/damaged way too often in PR. Its really not realistic in that sense, so youd have tons of people crawling around the desert, totally effed, with nothing to do. Youd also have people, instead of TKing someone, shooting them in leaving them stranded... how do you combat that other than the ineffective vote kicks? :(

All in all, my guess is hardcoded and I just don't think the idea is worth it :\

But hey! That's just me

not to mention: "Real Damage To Soldiers" is listed in the already suggested suggestions thread as hardcoded. So, really, this just isnt going to happen. I'll leave it open since its a bit different in its approach and Im not anywhere near the best person to say something cant be done, but I seriously highly doubt what youre asking for is possible... besides, a player already bleeds when shot and revived, so they pretty much need to get close to a medic anyway...
.blend
Posts: 212
Joined: 2008-01-28 22:54

Post by .blend »

The not able to move part might be hard to do, but it would definitly be a great way to make the medic more vital, as well as teamwork and a squad staying together.
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Post by Brummy »

Lmao, imagine one medic carrying a whole squad.
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

lol brummy.

Anyhow, the way you describe it makes it sound ridiculously complicated. The only way I could think of implementing it would be to have everyone (and this would require a team check, so you only revive your own guys) within 1 meter of a medic be revived, and then everyone of those players tracked somehow (which I don't think is possible), and then only apply a kill command to those players (who you can't track) when they leave the 1 meter radius.

The thing is, staying 1 meter from a medic whos running full out, while trying to stay out of the way of incoming fire, would be very challenging. That's assuming the system would be workable by some method or other, which I don't think it would be.
[R-CON]creepin - "because on the internet 0=1"
Hides-His-Eyes
Posts: 484
Joined: 2007-02-06 22:36

Post by Hides-His-Eyes »

oh, 1m would be unworkable. As would the idea.
The third "never again" in a hundred years
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