Whenever I opt for the Sniper-Team/Recce/SpecOps role in a PR game, I almost always find myself in either a clunky vehicle(e.g. truck, APC), filled with a main assaulting squad or on foot with the objective area many meters away. I find this a nuisance because arrival at the forward observation area is usually delayed by the sluggishness of walking/ running, the possibility of not being able to set a Rally Point (in the case of 2-man sniper teams) combined with the risk of being killed en route, and the increased probability of being spotted, tracked, and/or killed by the high-profile nature of the loud and lumbering vehicles (truck, APC, etc.) that I ride in.
The Recce/ SpecOps role is meant to be ahead of the main assaulting force, moving swiftly and covertly by means of a low-profile (small squad size, 2-4 men) and probably a small and agile vehicle. On most of the current large-scale maps, namely Al Kufrah, Kashan Desert, Battle of Qinling, Zatar Wetlands, Qwai River, and Jabal Al Burj, such type of vehicle is either non-existent or found only once (e.g. the single motorbike belonging to UK on Qinling). The current Quadbike, Motorbike, DPV, and FAV are perfect candidates to serve this purpose, but are simply not found in enough quantities on every map that could use the SpecOps/ Recce role.
I suggest that at the very least a pair of quadbikes and/or motorbikes + a pair of FAVs(buggies, e.g. DPVs) are made available to both factions on every large to medium-scale map to allow for the small Recce/ SpecOps squads to move quickly and covertly to their intended forward observation areas. This way, intel on OpFor activity will be available to the friendly faction much sooner as it should be and the SpecOps/ Recce squads will be able to move much faster from place to place(where-ever they are needed at a moments notice). With such vehicles at the disposal of the Recce/ SpecOps role, the success of evading enemies and consequently the chances of survival of such roles would be expectedly increased.
Fast Attack Vehicles and/or Quadbikes, Motorbikes Every Map
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Vapor.Trail
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Fast Attack Vehicles and/or Quadbikes, Motorbikes Every Map
Last edited by Vapor.Trail on 2008-02-11 05:31, edited 1 time in total.
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Death_dx
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General Dragosh
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BloodBane611
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Disagree.
PR is about combined arms. Yes, there is some recce/spec ops/sniper type play, but I've never seen it be of value to the team in pub play.
Giving more fast vehicles would simply give more players chances to run off like nubs. Also, I would think that adding more light jeep type vehicles would be a better solution. Things like the FAV/quad/dirt bike are pretty rare, while light jeeps are very common, and can be used to move real squads as well as these special role squads.
PR is about combined arms. Yes, there is some recce/spec ops/sniper type play, but I've never seen it be of value to the team in pub play.
Giving more fast vehicles would simply give more players chances to run off like nubs. Also, I would think that adding more light jeep type vehicles would be a better solution. Things like the FAV/quad/dirt bike are pretty rare, while light jeeps are very common, and can be used to move real squads as well as these special role squads.
[R-CON]creepin - "because on the internet 0=1"
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[T]Terranova7
- Posts: 1073
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I like the idea actually. What I would suggest is that these vehicles be kit locked for Officers and Spec Ops. I can't imagine too many people just grabbing a Spec Ops kit to simply run off with a Quad, considering that these kits would be extremely limited, and I can only envision 1 or two Quads and/or dirtbikes on a map at any given time. Maybe even have a one or two DPV/FAVs on most maps that would be kit locked for Spec Ops and Officers.
Now reason I think Officers should be included is because a Spec Ops squad could potentially include 1 officer and the two Spec Ops personnel.
Now reason I think Officers should be included is because a Spec Ops squad could potentially include 1 officer and the two Spec Ops personnel.
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Vapor.Trail
- Posts: 19
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Fast moving small squads with a low-profile that operate ahead of the main assaulting force are very useful--both my experience as CO and SL/SM in these types of squads have proved this. I would place them in areas overlooking an objective flag, next-objective flags and hotspots in order to track enemy activity and update the entire team on the enemy's movement. I've used their demolition capabilities to cripple enemy assets such as firebases, bunkers, CPs, AAs, etc. and in consequence impede the OpFor's advance. I've used them to report back on enemy types and positions to better direct friendly forces into destroying them. I would use them to lase targets for Close Air Support. In certain cases, I would have sniper teams kill enemy Squad Leaders/ CO before they establish a firebase/ bunker, again to impede the enemy advance. IMHO, the usefulness of such Recon/Demo/SpecOps squads is pretty pronounced.BloodBane611 wrote:Disagree.
PR is about combined arms. Yes, there is some recce/spec ops/sniper type play, but I've never seen it be of value to the team in pub play.
Honestly, if you had a pair (2) of Quadbikes or Dirtbikes for each faction, that was possibly locked and only accessible to certain kits, e.g. Officer, SpecOps, Sniper, I would think the message would be pretty clear that these vehicles belong to the Spec Ops role and potentially ward off any non-qualified (role) players who might think about running off with it for whatever reason (assuming that most players who play PR would be mature enough to play as a team and cooperate with each other).BloodBane611 wrote: Giving more fast vehicles would simply give more players chances to run off like nubs. Also, I would think that adding more light jeep type vehicles would be a better solution. Things like the FAV/quad/dirt bike are pretty rare, while light jeeps are very common, and can be used to move real squads as well as these special role squads.
I think that the addition of the FAV or DPV, aka "buggies" like the ones found on the PLA faction on Operation Ghost Train, in pairs per faction would also be great as either an addition or alternative to the introduction of a pair of Quads/Bikes on every large to medium scale map. Of course, the Land Rover (a "light jeep"), albeit larger and possibly slower, would count as one such vehicle. The versatility of these vehicles is such that a 2-man sniper/ spotter team can move extremely quickly and covertly with the Quad/Bike while keeping transport at their disposal wherever they go, while a larger SpecOps team can use the buggies or use both buggy and bike--the point being that such special roles require a small low-profile and fast-moving vehicle.
Last edited by Vapor.Trail on 2008-02-12 09:56, edited 1 time in total.
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General Dragosh
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beavis.uk^
- Posts: 73
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I haven't read all the thread in detail just skimmed, but when i grab sniper/specops kits, i daren't use other people's transport vehicles, i stick my nikes on and leg it, i normally end up infront of them anywho...
And correct me if i'm wrong, sinse when do you see some guy irl on a quad bike as sniper team with his spotter on back, going to their spot?
And correct me if i'm wrong, sinse when do you see some guy irl on a quad bike as sniper team with his spotter on back, going to their spot?


