[Question] uv mapping and applying texture to it, how it works ???

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General Dragosh
Posts: 1282
Joined: 2005-12-04 17:35

[Question] uv mapping and applying texture to it, how it works ???

Post by General Dragosh »

Well, since lot of fellas argue how a new gamemode would work - found hereFortify & Assault - New Gamemode Concept

I thought to model a "hardpoint" since id like to learn how to model and that stuff...

Made a test
Image

Well what interests me is how to properly UV models and how to apply texture to em, so if anyone could share a tutorial id be very thankful !

Thx in advance :smile:
[img][/img]Newly ordered sig !


Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

Have you seen this one?

Creating a Weapon for Source tutorial - Mod DB

It's very usefull :D There are two main parts of this tutorial. First one is about modeling and the second is about skinning and texturing.
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
mrmong
Posts: 1214
Joined: 2006-01-14 14:48

Post by mrmong »

your only allowed to use my tutorial if you shave of that creepstache

https://www.realitymod.com/forum/f66-co ... post599191
Image
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