kicked because of others

General discussion of the Project Reality: BF2 modification.
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agent47gary
Posts: 43
Joined: 2006-02-13 17:58

kicked because of others

Post by agent47gary »

. i was on sharqi peninsula map and was in apache when this gayboy kept jumping on the chopper even though it was full and after 3 times he done it i got kicked fair or not ?
:-( :evil:
Tzefanya
Posts: 66
Joined: 2006-01-17 16:41

Post by Tzefanya »

You might want to tell us what server? The PRMM community has really gone downhill since it got all the publicity in the magazine and on TotalBF2. To be honest, I don't play it much anymore. There isn't any teamwork and more and more incidents like this keep occuring.
Tzefanya: Protected by God
[BiM]Black7
Posts: 402
Joined: 2006-01-08 22:10

Post by [BiM]Black7 »

yeah seens the interview alot of those not wanted geeks of vanilla bf2 have join us and the teamwork on servers is more or less gone..

+ some new servers have been added with realy crapy settings that for some reason alot of ppl play and dont get the real prmm feeling on em so they say the mod is **** etc
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"It's every man's dream to hear that beer and pizza can prevent cancer," he said. "However, the 17 beers and four large pizzas needed to get enough xanthohumol and lycopene to help prevent prostate cancer is unfortunately not advised."
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Post by fuzzhead »

Come on guys its not all that bad, you just have to straighten out the noobs. Ive still seen great teamwork, and great matches.

Although I do agree, the quality of players has dropped, but play population has gone up.
Peter-SAS
Posts: 370
Joined: 2006-02-06 17:04

Post by Peter-SAS »

it will level back out soon enough.

Perhaps we NEED some guidlines in here for new server admins?
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Ingame: Peter-SAS
Class: Whatever the SL wants ;)
Martini
Posts: 211
Joined: 2005-11-05 16:27

Post by Martini »

I'd still rather play PR with 10 teamplayers than 40 retards. I can't stand those games where it seems there is no co-ordination what-so-ever.

Its bad when you have to make a squad called "do something".
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SiN|ScarFace
Posts: 5818
Joined: 2005-09-08 19:59

Post by SiN|ScarFace »

All this crying about lack of team work on a PUB server...... nooo.. lol
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Evilhomer
Retired PR Developer
Posts: 2193
Joined: 2004-08-03 12:00

Post by Evilhomer »

Don't worry, we are hopefully coming up with an idea for harcore PRMM players soon.
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Stormrider27
Posts: 40
Joined: 2006-02-06 17:05

Post by Stormrider27 »

agent47gary sorry to hear that bs happened to you .

man PR is the best dam thing that's ever happened.
So hang in there guys we all know its worth it.
I play no vanila at all .
C-Hawk
Posts: 79
Joined: 2005-08-14 19:37

Post by C-Hawk »

EVILhomer - - - Now that is some not so EVIL and VERY GOOD News, am GLAD to hear that - Looking Forward to it!

Keep UP the GREAT Work! and THANKS
Heydude235
Posts: 442
Joined: 2005-11-04 00:54

Post by Heydude235 »

We need maps made for teamwork! That have obj. And flanking places hidden.
JavaMoose
Retired PR Developer
Posts: 241
Joined: 2006-01-05 16:39

I pimp my maps too much...

Post by JavaMoose »

Heydude235 wrote:We need maps made for teamwork! That have obj. And flanking places hidden.
Check out my Mosul map yet? :twisted:
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