Terranova wrote:Bah, I'm just saying the rally points can really detract from the main objectives. I'll give you a scenario that happened to me and my squad on Qwai River. As an SL, I wanted to set up a rally point west of fishing village. I eventually did, however the PLA was onto us. We kept having to displace, and pull back in an effort to obtain a safe position. I set up a new rally every time we successfully reached a new point, but it seemed as if the enemy was doing the same. This constant movement went back and forth across the map here went on for at least 10 to 15 minutes. By the time I felt we had reached a safe location for a new rally, we could no longer assault fishing village as they had taken government office.
And this is the sort of thing that commonly happens. Two squads run into each other, and you end up fighting over virtually nothing on some remote region of the map. It becomes more of a war of attrition than anything, all caused by a small pile of bags deployed by each side.
Granted, I'm fully aware of the major problems that could come from this. Obviously, some changes to other aspects of the game could be made to help make life with no rally points work. Here's some ideas I've had personally.
- For starters, increase the amount of firebases that can be placed on the map. Even more so, have it so that the SLs can place them without permission from the CO. However, same rules for deploying a rally point would apply here. SL must have officer kit, must have 3 or more members in the squad etc.
- Make it so that firebases and bunkers can be deployed from supply crates in addition to the supply trucks. This would allow a transport chopper to fly in, drop a crate of supplies at a squad's location and enable them to construct a firebase and/or bunker without the hassle of driving the truck across the map.
- Introduce some form of the squad vehicle concept. Where basically the SL can request a jeep from the main base, bunker or firebase rather than waiting for a whole new set to spawn on the wave timer.
- Have transport choppers capable of deploying a jeep in the same manner as a supply crate. That way, you further enhance the role of the transport chopper by giving them the ability to provide a grounded squad with extra mobility.
And troops would be fighting over nothing if there wasn't rally points.






