100% enterable buildings

General discussion of the Project Reality: BF2 modification.
GeZe
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Post by GeZe »

[R-DEV]Rhino wrote:thats not 100% thou, Muttrah will have alot of enterable buildings too :p

the map that has 100% or almost 100% enterable buildings has not been showcased yet, thou there has been a small minimap of it posted on the forums thou I dont think many ppl catched onto it ;)

still WIP, alot of work to do on it still thou should be really fun :D
The ME map [R-CON]Deer is working on? Or is it a different map.
OkitaMakoto
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Post by OkitaMakoto »

*realizes people only want enterable buildings*

*deletes current several month map*

*starts from scratch*

:'(


Dang, the pics of the first map look sweeeeet. And muttrah also goes without saying, of course.
HughJass
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Post by HughJass »

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i heard these series of buildings will be enterable/semi enterable.
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Pluizert
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Post by Pluizert »

A map like Helmand back in action is always appreciated!
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IronTaxi
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Post by IronTaxi »

100 percent enterable... 70% done.. 100% not sure when/if it will be done...

all new buildings btw..
SuperTimo
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Post by SuperTimo »

i use to enjoy helmend province (when insurgents wernt getting pwned)
i wonder how it would play with the 0.7 changes?
also it was quite a realistic map in certain ways as the British army is actually there at the moment
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Rhino
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Post by Rhino »

SuperTimo wrote:also it was quite a realistic map in certain ways as the British army is actually there at the moment
just because the name of the map is "helmend province" dose not mean that it in any way represents the combat in a realistic way which is going on out there. The map was just far too small for PR and the combat you had ingame was no where near realistic, full stop.
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Pluizert
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Post by Pluizert »

[R-DEV]Rhino wrote:The map was just far too small for PR and the combat you had ingame was no where near realistic, full stop.
The map was way too small, i agree. But the battles were really awesome there. As an insurgent i got cover and ammo from an empty Rover. From there on i defended a flag containing like 7 British. At least i didn't have to worry about the zoom level of the armour. Infantry + cars-only = best firefights...
Can't wait to check out those new buildings! Good job!
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fludblud
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Post by fludblud »

Cp20000 wrote: Image
no tanks? so much for thunder runs :(
LtSoucy
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Post by LtSoucy »

Isn't Dr.Rank working on a secret map? Can we have any info on that map? And I cant wait till ALL Project Reality maps have enterable buildings.
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Rhino
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Post by Rhino »

LtSoucy wrote:Isn't Dr.Rank working on a secret map? Can we have any info on that map? And I cant wait till ALL Project Reality maps have enterable buildings.
yes, yes he is :p

and all PR maps do have enterable buildings of some sort or another, even karkand has afew :p
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LtSoucy
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Post by LtSoucy »

Rhino I mean like every single building can be entered. But its a great road to go down which most other mods dont have.
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Reddish Red
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Post by Reddish Red »

[R-DEV]Rhino wrote:
the map that has 100% or almost 100% enterable buildings has not been showcased yet, thou there has been a small minimap of it posted on the forums thou I dont think many ppl catched onto it ;)
Dragonfly?, a Minimap of that was posted in the Militia series Topic.
Rico11b: Better than that just take the body out of the game all together, and we'll have floating heads in game.
bosco_
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Post by bosco_ »

LtSoucy wrote:Isn't Dr.Rank working on a secret map? Can we have any info on that map?
Contradiction :P
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Rhino
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Post by Rhino »

LtSoucy wrote:Rhino I mean like every single building can be entered. But its a great road to go down which most other mods dont have.
thats not going to happen cos we are going to keep on using the vbf2 statics, we are making more to add to verity etc but there is no point in redoing them when we can just add to the collection.
Reddish Red wrote:Dragonfly?, a Minimap of that was posted in the Militia series Topic.
yep.
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LtSoucy
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Post by LtSoucy »

Contradiction :P
What?
thats not going to happen cos we are going to keep on using the vbf2 statics, we are making more to add to verity etc but there is no point in redoing them when we can just add to the collection.
So by doing that it will add more realism right?
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Rhino
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Post by Rhino »

LtSoucy wrote:So by doing that it will add more realism right?
remodle them all yourself then please :D

from a work load perspective which is more rewarding, making a 100% new static to go along side the vbf2 statics, or to remodel all the vbf2 statics with interiors? If you cant work it out, dont bother replying really...
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bosco_
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Post by bosco_ »

LtSoucy wrote:What?
If you'd get info, it wouldnt be secret anymore. ;)
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El_Vikingo
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Post by El_Vikingo »

[R-PUB]bosco wrote:If you'd get info, it wouldnt be secret anymore. ;)
PMSL!
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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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