Recoil: Scopes vs. Iron sights #2
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.:iGi:. Eggenberg4Ever
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Hardtman
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BloodBane611
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Masaq
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BloodBane611 wrote:So with irons recoil = 1
With optic, recoil = .999999
That's noticeable
It would be interesting to know how much effect the scope has on perceived recoil. An ACOG weighs 15 ounces, and on a 10 pound rifle that's a decent weight addition.
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Deadfast
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Recoil: Scopes vs. Iron sights #2
I have created this poll because I, and I believe I wasn't the only one, felt that the previous poll (that can be found here) was missing quite important option for equal recoil.
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Spec
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I'd prefer it equal. But it doesnt really matter that much.
I understand that its less atm, because the recoil can only be simulated in 2D, not in 3D. It cant go back, into the soldiers shoulder. So it has to go up - higher than IRL. So for balance its less for scopes. Understandable. Still, equal would be good.
I understand that its less atm, because the recoil can only be simulated in 2D, not in 3D. It cant go back, into the soldiers shoulder. So it has to go up - higher than IRL. So for balance its less for scopes. Understandable. Still, equal would be good.
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Bob_Marley
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Equal. Anything else is unrealistic. The recoil will "feel" larger as the scope magnifies the image by 4x, so movement is exaggerated by 4x.
Make it realistic and let the players get used to it. It'd also be good to get more people using the weapons with open sights.
Make it realistic and let the players get used to it. It'd also be good to get more people using the weapons with open sights.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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Rudd
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Agree[R-MOD]Bob_Marley wrote:Equal. Anything else is unrealistic. The recoil will "feel" larger as the scope magnifies the image by 4x, so movement is exaggerated by 4x.
Make it realistic and let the players get used to it. It'd also be good to get more people using the weapons with open sights.
However, didn't the testers hate it?
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ryan d ale
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Nubs.Dr2B Rudd wrote:Agree
However, didn't the testers hate it?
Realism over...happy joy kill kill scoped rifleman.
Take that recoil ******. Open up the potential of non scoped classes
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Psyko
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When a scope it on the top of the weapon it is heavier, and realisticly the ironsights should be slightly lighter, so slightly less recoil, and for the record, when you use an MG in prone in the game you get a greatly reduced recoil, so why not the same for other rifles? and dont say there is...because i checked, and there isnt 
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gclark03
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There has to be some kind of combat - not kit - disadvantage for wielding the 20/30-round, unlimited DMR that is the scoped rifle. I don't know what that disadvantage could be, but it should not be recoil - as has been said above, recoil is recoil, disregarding the weight of the scope and other little excuses to reduce scoped recoil.
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SleepyHe4d
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