Interesting read

General discussion of the Project Reality: BF2 modification.
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willgar
Posts: 185
Joined: 2005-10-26 15:54

Interesting read

Post by willgar »

Not sure if this has been posted before (search says no) - but nice post from requiem here...

What Everybody Ought to Know About Modding Battlefield 3
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

Indeed.
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Simon Moon
Posts: 8
Joined: 2008-01-19 17:09

Post by Simon Moon »

Has been mentioned in a completely offtopic way somewhere else :)

Imho it has many good points and I really hope there will be more support. The numbers are rather weak to say the least, for modifications on the BF engines.
Battlefield 3 at GameStrafe - Your source for the latest news, info, forums, files and images of BF3.
mattcrwi
Posts: 211
Joined: 2006-02-28 05:23

Post by mattcrwi »

yeah EA has killed the mod community. I doubt that will change in newer versions. Mods don't drive sales, so why support them after the game's sales have tapered off?
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BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

EA has made it hard to mod their titles, but they've done some work. They released an editor that's incomplete but still allows you to deal with a lot of stuff, and their weapons/vehicle code is reasonably simple to work with.
[R-CON]creepin - "because on the internet 0=1"
CAS_117
Posts: 1600
Joined: 2007-03-26 18:01

Post by CAS_117 »

BloodBane611 wrote:and their weapons/vehicle code is reasonably simple to work with.
Lol
M4nicMin3r
Posts: 503
Joined: 2007-01-22 11:53

Post by M4nicMin3r »

buahahaha

PR GAME MONITOR

Vs

EURO FORCES GAME MONITOR

i quote from that source....,
Modifications do not have the marketing budget or general clout to compete against expansion packs, this in turn results in a much smaller pool of players which are willing to download and play 3rd party modifications.
ORly?

YahRly LMFAO
Ingame name frazzb0b : All round good guy and minge-itsu master.
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Quote from ArmA forums says it all.
"Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete.
Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "
Razick
Posts: 397
Joined: 2007-12-04 01:46

Post by Razick »

M4nicMin3r wrote:
ORly?

YahRly LMFAO
Check the Special Forces expansion and then go ahead and kick yourself. Its like triple the PR population when its the low hours. And about 1500 players on weeknights.
M4nicMin3r
Posts: 503
Joined: 2007-01-22 11:53

Post by M4nicMin3r »

:roll:

You missed my point entirely
Ingame name frazzb0b : All round good guy and minge-itsu master.
Image

Quote from ArmA forums says it all.
"Arma 2 has a very lucky dev team, who have a very patient community, who will always stay loyal in the faith that one day arma 2 will be complete.
Flashpoint has a weeks worth of out the box gameplay, after that it's boring. "
Mile5
Posts: 68
Joined: 2007-09-19 14:11

Post by Mile5 »

Aren't battlefield 3 and bad company two different things? As far as I know there will not even be a bad company for the pc. But I guess we can be pretty sure PR won't move to a console game.
And about the amount of players, there always seem to be enough servers to choose from, if you ask me I'd say that more people have started playing since 0.7. Mods like PoE, wich is really fun too, just not realistic, seem to have alot more trouble than PR has with having people on their servers. All in all I think it would be good if more people played PR but it isnt necessary.
And EA, I guess they just have to be slapped in the face, that should sort things out.

(really,i think EA is evil, but for once they managed to produce something fun like bf2), aren't bad things always fun? :|
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