GoaSpirit wrote:we are some "top" teams as we like to call ourselves... or should i say, we are some clans out there who plays this game (bf2) very seriously and could really see it go more competetively but EA and dice only wants to listen to the FFA players... For instance i would like to know how the aim is in your mod.. also do we get more close combat infantry based maps, but also regular maps.. but more intense, that the ones we have atm. (in BF2)
Will i be able to do one shot one kill when i headshot, will i actually hit what i aim at? (bf2 likes to be random)
Yes, headshots even with a pistol will take a man down, and the weapons are practically like their real life counterparts (Anti tank can kill a tank in one shot if you know where to hit it!). Also, if you are wearing armor, it makes a difference. You can also confirm a hit now by the blood effects we have installed.
Did you use any coordinators from the clan scene (some of those who plays the game alot and takes it serious )
We did not no...
if not would it be , in your interrest to have one? i wouldnt mind testing the game and give feedback, that could evolve the clanscene also!!!
We are a lot of people who needs a mod who wants to listen to clan community also!!!
This could be you guys =) or at least i hope so
Anyway heads up good thing you doing this, for people to have fun!
try PM'ing Js Fortnight, or requim about it!
ps. Will your game support BFTV?
It should do yes... Havent tested it out yet with BFTV. Depends how Dice allows mods to use BFTV.
Thanks for writing, I hope I awnsered all of your questions, we are planning on creating a large FAQ type manual for our community to allow them to see what changes we have made, hopefully not too far in the future!
Also, welcome to the forums!
