Two launchers.

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Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Two launchers.

Post by Hitperson »

i think we should add 2 lauchers to the game they should work off the same ammo it is just that one of them has iron sights up and the other does not. this would have it so one is for fats less acuart useage( you can us it in a hurry) and the other is more precise and can be aimed using iron sights.
Image
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
Campez
Posts: 510
Joined: 2005-10-29 13:51

Post by Campez »

Good idea if it works :P
Hitperson
Retired PR Developer
Posts: 6733
Joined: 2005-11-08 08:09

Post by Hitperson »

i just think it takes ages to change to the launcher.


so i want a quick use on for CQB and suprises.
Image
Harrod200:"Fire.exe has committed an illegal operation and has been shut down"
Raniak : "Warning: May crash if fired upon."
M4sherman: "like peter pan but with tanks"
[R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering."
dawdler
Posts: 604
Joined: 2005-11-13 14:45

Post by dawdler »

Isnt the solution rather simple?

Give the assault guy (whoever has the grenade launcher) a couple of hand grenades too. There's your "fast" and "less accurate" grenade tool.
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