Radio man

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Mr.Seb87
Posts: 6
Joined: 2008-02-18 09:53

Radio man

Post by Mr.Seb87 »

I was thinking, why don't we add a radio man class? The radio man would have a rifle with little amount of ammo, no grenades, some smoke grenades and would allow the squad leader to communicate with the commander only when close enough to the radio man or the radio man's corpse... Just a suggestion that i think hasn't been proposed before ( I did use the search button :mrgreen: )...
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Post by Smegburt_funkledink »

From what I've gathered, Your SL is technically your "radio man".
I believe that the voip funtions are hardcoded so I dont think this could be implemented.
Also, squads aren't big enough as it is. Adding a radio man would mean 1 more role to be filled.
Pariel
Posts: 1584
Joined: 2008-01-29 23:41

Post by Pariel »

Yeah, if there were 10-12 man squads, it would work. Unfortunately, the limit at 6 really limits stuff like this.
Mr.Seb87
Posts: 6
Joined: 2008-02-18 09:53

Post by Mr.Seb87 »

Yeah well... just a suggestion, but i do reckon that that would mean one less fighting man.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Post by Rudd »

VOIP is hardcoded, but i've never seen a suggestion trying to modify it in this way..

Would be a good suggestion
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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Post by charliegrs »

i think this would kinda kill gameplay, i mean lets be honest, we have a hard enough time just getting our squads to stay together with all the idiots on the public servers, if you needed one of your squad members to stay within close proximity to you to communicate with the commander you would end up never being able to talk to the commander.
known in-game as BOOMSNAPP
'
Smegburt_funkledink
Posts: 4080
Joined: 2007-11-29 00:29

Post by Smegburt_funkledink »

charliegrs wrote:if you needed one of your squad members to stay within close proximity to you to communicate with the commander you would end up never being able to talk to the commander.
= realism. I wouldn't say "never" either.

This can't happen tho. HC
Tef
Posts: 632
Joined: 2008-02-13 01:40

Post by Tef »

Wait but in this day and age they still use big clunky radios?
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Post by OkitaMakoto »

While I really do commend you for using search, sometimes its just not enough. Some older threads *might* not show up for whatever reason. First thing to do is check the "Already Suggested Suggestions" thread. I just did and it has:
"Radio Messages/Any At All 1" in its list. For whatever reason, the link took me to the forums main page, so it is probably an old thread so you wont see the discussion, but rest assured its been brought up before and basically, for VOIP reasons and for the fact that it would lower active members in a squad of 6, it was decided against

:)
Welcome to the forums
Okita
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