Heavy Machine gun kit

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ERASERLASER
Posts: 152
Joined: 2007-12-30 14:58

Heavy Machine gun kit

Post by ERASERLASER »

Hello, countless times on the battlefield I could of done with the help of the .5 Browning Heavy Machine Gun to get me out of tight spots, but Humvees are to loud and dangerous sometimes to drive in. I was thinking adding a heavy MG kit to the game or at least the 'FN mag 7.62mm' which is used by the British military and packs a punch accurately over long distances. I found the 'Saw' to be terrible at mid-rang distance

Obviously firing the FN mag from the hip is not a good idea so i was thinking add loads off recoil when standing and even crouching, so you can only hit anything while proned (if anyones played day of defeat, they'll know what I mean) but while proned you'll be able to get a lot of lead accuratly down range :twisted: this is realism.

you know it makes sense 8-)
Last edited by ERASERLASER on 2008-03-01 10:32, edited 1 time in total.
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Has been suggested lots of times before, sorry. Image
Most recent one: https://www.realitymod.com/forum/f18-pr ... g-kit.html
ERASERLASER
Posts: 152
Joined: 2007-12-30 14:58

Post by ERASERLASER »

ooops, you know it makes sense though :mrgreen: are the devs taking it into consideration?
Expendable Grunt
Posts: 4730
Joined: 2007-03-09 01:54

Post by Expendable Grunt »

I re suggested it to get some developer feedback, but the other threads caused mine to get locked...though IIRC all the other related threads where for "deployable" MG's.
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

ERASERLASER wrote:ooops, you know it makes sense though :mrgreen: are the devs taking it into consideration?
Not that I know of. Normally, GPMGs are manned by two people and that is not possible to do in BF2. Also, animating and adding free link - as normally carried by GPMG gunners - to a player's body is not possible or very difficult.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
ERASERLASER
Posts: 152
Joined: 2007-12-30 14:58

Post by ERASERLASER »

well it only takes one person to shoot the weapon and a buddy carries the ammo. The ammo guy can be the ammo rifle man kit, so theres your second man. I read somewhere that the devs can't animate the belt fed but theres no need to as you can attach a box magazine to the FN mag just like the 'SAW'. Just my two pence, I think i speak for alot of people on PR that a more effective machine gun that can be carried would be AWESOME.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

I agree, yeah, but I don't think you can do it with all the models of the MAG, and, anyway, the boxes only hold 50 rounds, I think.
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

I don't think HEAVY mgs are all that common anymore anyway, could be very very wrong though, GPMGs/Med/whatever their generally refered to MGs get some use still though.
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Post by Mongolian_dude »

'[R-PUB wrote:bosco;619704']Has been suggested lots of times before, sorry. Image
Most recent one: https://www.realitymod.com/forum/f18-pr ... g-kit.html
This thread has already been suggested before.
Please use the search function and/or look in the Already Suggested Suggestions thread to see if it already has.
Thanks.

Thread locked for resuggestion

...mongol...
Military lawyers engaged in fierce legal action.

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