RCMoonPie wrote:First off...you are rude.
Second...it is an occupation. Look at the game. The Brits have taken over and secured without civilian access, the regions only airport, and made it a main base of operations. Even the in-game description says the following:
"British forces have been tasked to take control of Basrah. HQ MND SW, along with a Coy of 2 RA has been established and reinforced at the airport.British forces have now been tasked to move forward and establish Forward Operating Bases, with their main effort being to intercept the growing insurgent problems in and around the city. It is believed the insurgents are operating out of Basrah palace, and have a variety of old National Army weapons in their possession. Civilians still occupy the city and MUST NOT be engaged. Light Dragoon Recce Patrols have reported that the mosque is also a possible insurgent stronghold. Numerous ammo caches around the area have been created by the insurgents. The mission is to bring peace back to Al Basrah, so it can be returned to the Iraqi people."
How is this an "initial" push when a main base of operations has already been established. This is a push, but not the initial one.
First off, I am not trying to be rude, but this is in no way "realistic or an occupation" plain and simple. Kennway has already stated it was not along with myself.
Second, just because they took over the airport or a certain location doesn't mean it is an "occupation." No, when forces first move into an area, they take over key areas such as airports, certain buildings and locations, and set up their own bases and checkpoints and move from those locations.
It doesn't matter if it is initial or not, it is still a push forward and not an occupation. Operation Phantom Fury was the samething, and most of the civilians beforehand were told to get out and if they did not, they risked being killed.
The problem is, too many people are looking at this as Iraq with the airport being the Greenzone when it is nothing like that at all.
And the Brits would be patrolling the streets...but the game isnt called "Patrol"....its called BattleField(I know it is the PR mod before you get a smart@ss answer drummed up)....But how many in-game patrols have you been on? No one patrols....they run point to point looking to kill folks with different uniforms on. Civilians were placed in game to give you the essence of checking your fire....to make sure you werent just firing at anyone. Take a look at our present situation in Iraq...our soldiers and Marines are not just firing indiscriminately into groups of people.
Because an occupation involves working with the people, rebuilding infastructure, and patrolling key areas, not just attacking a certain spot.
And no, civis were not just put ingame to check your fire, they were put ingame to make it "more realistic" and give the insurgents a way to equal the convential forces without making them conventional in the process.
And if they wanted Brits to check their fire, than they would of never changed the civis uniform to one similar to a regular insurgent. If this wasn't true, we wouldn't be having this argument right now.
In game, Your ROE from command states clearly that civilians "MUST NOT be engaged".
It doesnt specify any conditions. It just says...they are not to be engaged. It doesnt say civilians carrying umbrellas. It doesnt say civilians with binos. It doesnt say civilians with rocks. It just says civilians....period. With this....engaging civilians is a breech of the established ROE. Doing so...like it or not...would make you undisciplined.
Uhhh, ok? Saying "undisciplined" sounds nice and all, but it means nothing ingame. Guess what? Most teams are "undisciplined" by your defintion anyway and work as individual squads and sometimes don't even have a commander or coordinate or check their fire anyway. And this style of play still exist today and is the predominate one. The word "undisiplined" doesn't even relate to PR because this is not A REAL MILITARY, you are not punished for disobeying orders or court martialed. So it has not effect whatsoever.
Yes, you should check your fire, but that is almost impossible in CQB when insurgents come turning round the corner already firing their weapons.
I agree. You missed my point. IRL it is the insurgents who are trying to blend in with the populace. There is a blurred line. A civilian who is trying to blend in with insurgents....is not a civilian. He has now established himself as an insurgent.
Regardless...in-game there is no blurred line....the ROA is Black and white....you are not to engage civilians.
The problem is, this game doesn't play like the real life you are thinking about. If a Soldier or Marine are taking fire from a group in a firefight, than they are going to return fire because
It has
everything to do with being disciplined. To say otherwise is "stupid". In game this particular situation is not limited and it is very practical. It is PR....it is a representation of reality. IRL if I rounded a corner and "saw white" and just fired...I could be killing an innocent woman, an adolescent, I could be killing an informant who has been giving me info for months but made the unfortunate descision to wear a white shirt today. No you may not "in a flash" check someone head to toe...but you can definitly see if they are moving to engage you. You are wrong about Al Basrah....it has all elements of battle, long range, street fighting, and CQB. You should probably explain to all those people in Scimitars etc. to get out of their vehicles, that this is "CQB after all."
I am sorry, but you do not understand the meaning of "undisciplined" and IRL. This game is much faster than real life and you cannot accurately point, aim, and fire at a target with the click of a button as in real life. And as I have said, this is not an occupation which is not able to be replicated ingame, it is an initial push or push or whatever you want to call it. And since that is the case, any "Civilians" surrounding themselves by gun totting insurgents count as targets if you want to talk abotu IRL.
LOL, and I never said Al Basrah was all about CQB, read my posts again. I said CQB is half of the map, the other half is of course rural, but simply "pulling out binocs and checking" is some false claim made by the hyper realism community that does not work half the time, especially in the urban parts of Basrah. Go into the village area of Basrah at the West of the map or go into the urban center around Basrah and tell me you can simply pull out your binocs and identify a civilian practically.
You are absolutely correct.
This is what is sometimes reffered to as "the fog of war".
Maybe you will make the right descision....maybe you will make the wrong one.
Accidents happen.
Either way you should be held accountable for your actions.
It just sounds to me like you want open season on anyone not wearing the same uniform.
This being the case I am glad this is just a game....I would hate to serve with anyone like yourself without value for human life.[/QUOTE]
I don't want open season on anyway, but it is obvious that switching the civilian's clothing to something similar to that of the other insurgents is not working or else we wouldn't be having this discussion right now. The hyper realistic group of individuals who are having more and more say in this game are alienating the rest of the community and making things more complicated, not "realistic." I have no problem with most of the mechanics ingame right now, but this is not about me, it is about the community and stopping these false "it's realistic, get it ingame!" arguments. And it was already stated that Basrah ingame is not an occupation, so the civis would have a totally different role IRL.
And your last comment is completely false and an insult. We already had 1 veteran on here who pointed out why Basrah differs from real life and what it is similar to in real life and he is correct. I would not be shooting up civilians if this was real life, but the situation ingame is not the same one you are thinking of IRL, which has a completely different SOP/ROE.
And if you basically want a simplified answer of what I said above; the game simply plays too fast for there to be similiarities between people with two different roles (civis and insurgents) and especially when they do not represent how they would be in real life.