[Map] Sangin [WIP]
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charliegrs
- Posts: 2027
- Joined: 2007-01-17 02:19
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Nickbond592
- Retired PR Developer
- Posts: 2713
- Joined: 2007-01-30 18:16
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Technoelite
- Posts: 632
- Joined: 2007-06-19 16:37
hopefully the insurgetns will have liek veitcogn styl efirign postions liek teh yod in real life (heard that from a mate who servied in afganistian) for one reason so that the air woudl then coem into play to flush them out becasue if u did that it woudl stop the Advantage of ARmour for theUK troops and make ti harder for them to ingage teh insurgents.
Great map though mate top
Great map though mate top


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Ragni<RangersPL>
- Posts: 1319
- Joined: 2007-08-13 10:44
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+SiN+headhunter
- Posts: 148
- Joined: 2007-12-19 09:39
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Dr Rank
- PR:BF2 Developer
- Posts: 2765
- Joined: 2006-11-11 15:05
The ammo caches will be located in the compounds, and will be in require ground troops to move in to destroy them (air assets will not be able to destroy them as this would make it far too easy for the British. If they are in destroyable buildings they will be in underground basements).Outlawz wrote:Please tell me, there will be no silly ammo caches, that re hidden in a shack in the middle of nowhere or in a grass field with a SVD or RPG sticking out like on Basrah.
Also was there a minimap posted anywhere?
No minimap posted yet.
btw, for anyone who doesn't realise this is Qinling/Kashan sized, hence 4km
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TroyMcClure
- Posts: 320
- Joined: 2007-03-05 13:06
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robbo
- Posts: 1159
- Joined: 2006-10-25 15:14
Thank you so much for this map.
Just one more thing any chance we could have a British skin update just for this map, the current ones are abit clean.
Having skins with rolled up sleaves,scruffy hair dusty weapons soldiers with just T shirts on under the Osprey armour just general stuff like that
Oh and the re-intro of claymores please

Just one more thing any chance we could have a British skin update just for this map, the current ones are abit clean.
Having skins with rolled up sleaves,scruffy hair dusty weapons soldiers with just T shirts on under the Osprey armour just general stuff like that
Oh and the re-intro of claymores please

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=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
@_@
no words...
... just..
@_@ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
no words...
... just..
@_@ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Brummy
- Posts: 7479
- Joined: 2007-06-03 18:54
'[R-DEV wrote:Dr Rank;620470']The ammo caches will be located in the compounds, and will be in require ground troops to move in to destroy them (air assets will not be able to destroy them as this would make it far too easy for the British. If they are in destroyable buildings they will be in underground basements).
No minimap posted yet.
btw, for anyone who doesn't realise this is Qinling/Kashan sized, hence 4km![]()




RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 




