[Map] Sangin [WIP]

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markonymous
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Joined: 2007-10-25 05:20

Post by markonymous »

LOVE IT!!! BEAUTIFUL WORK!
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WNxLT7
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Joined: 2007-03-27 13:59

Post by WNxLT7 »

great lookin map ;)
~KILL~Pirate
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Post by ~KILL~Pirate »

Just Awesome Matie :p Epic Instant Classic....

You deserve Das Boot for this map...

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Maxfragg
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Joined: 2007-01-02 22:10

Post by Maxfragg »

lol, when you drink a "stiefel", never hold it in the wrong direction or the whole beer will swap in to your face
MirindoR
Posts: 125
Joined: 2008-02-17 08:18

Post by MirindoR »

okay its an awesome map, but why do the brits always get the best maps??!?!
i mean when will i own some terrorists with my M16A4 ACOG??
me wants insurgency whit da US!!!!!! oh, and me wants insurgency whit da US and whit da M82 !!!! lulz
great map keep it up, but don't make it too heavy (like assault on mestia) or i'll have to play it at like 5 frames per second :/
what we need is silenced weapons.
Rhino
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Post by Rhino »

MirindoR wrote:okay its an awesome map, but why do the brits always get the best maps??!?!
i mean when will i own some terrorists with my M16A4 ACOG??
me wants insurgency whit da US!!!!!! oh, and me wants insurgency whit da US and whit da M82 !!!! lulz
great map keep it up, but don't make it too heavy (like assault on mestia) or i'll have to play it at like 5 frames per second :/
......

Muttrah will feature the USMC.... the reason why this map is british is because the British at the moment and have been for god knows how long been fighting very heavily in the Sangin valley.
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THE_BIG_ADDY
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Joined: 2007-03-03 12:56

Post by THE_BIG_ADDY »

:shock: :shock: :shock :O MG @.@ thats hot man ! :thumbsup: :thumbsup:

Looks great man ! :D wanna play this map nooow :D :shocked:
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Farks
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Post by Farks »

Oh yeah.... OH YEAH!

Please give us JDAM on this map! :mrgreen:
Rhino
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Post by Rhino »

Farks wrote:Oh yeah.... OH YEAH!

Please give us JDAM on this map! :mrgreen:
we will see but think it may be abit too much with already the taliban up aginst jets and choppers killing them which they have limited defence against, and putting a JDAM aswell is a little OTT, but we will see, not going to fully rule it out yet.
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Shiftys1023
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Joined: 2007-07-31 21:48

Post by Shiftys1023 »

Looks Amazing!! I really like overgrowth and how the base and villages are placed.Really give you the feeling of Afghanistan.
I like static bushes which give you great hideout from long range firefights.
Great work :thumbsup:
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CodeC.Seven
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Joined: 2007-11-24 01:57

Post by CodeC.Seven »

Omfg i cant wait to fly the A10 at this map O.O
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WeeGeez
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Post by WeeGeez »

EPIC! 8-) 8-) 8-) 8-) 8-) 8-) 8-)


8-) 8-)
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Cheap computer build / fast track upgrade for slow computer for PR > Guide
Darkpowder
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Joined: 2006-08-30 22:00

Post by Darkpowder »

It pwns... that much is true, enough said.

The parallels realism wise are stunning.

Its going to get just these reactions.... ;)

YouTube - Pure Pwnage - Doug
KP
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Joined: 2006-11-04 17:20

Post by KP »

I can really see snipers being useful on this map... :D
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
[T]Terranova7
Posts: 1073
Joined: 2005-06-19 20:28

Post by [T]Terranova7 »

I'll definitely look forward to this one. Looks like a favorite already.

I would definitely cut down on the amount of air assets available. Not for balance purposes, but if you remember 0.5 Al Basrah, the brits had literally half the team waiting at the airfield for a Cobra, A10, blackhawk etc. to spawn. Even with the current version of Kashan, a lot of people still tend to hang around the airfield for something that flies to spawn.

If anything, I'd go with one fixed wing aircraft (Be it the Harrier or A10, I'd prefer the Harrier), and one rotary wing attack aircraft (Apache). Not too sure on that however, as it seems like a rotary wing attack aircraft can be very self sufficient in taking down Insurgent/Taliban caches. Though considering the size of the map, transport choppers would definitely be a lot more useful.
[uBp]Irish
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Post by [uBp]Irish »

so... inspiration from ross kemp?
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Mora
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Post by Mora »

Terranova wrote:I'll definitely look forward to this one. Looks like a favorite already.

I would definitely cut down on the amount of air assets available. Not for balance purposes, but if you remember 0.5 Al Basrah, the brits had literally half the team waiting at the airfield for a Cobra, A10, blackhawk etc. to spawn. Even with the current version of Kashan, a lot of people still tend to hang around the airfield for something that flies to spawn.

If anything, I'd go with one fixed wing aircraft (Be it the Harrier or A10, I'd prefer the Harrier), and one rotary wing attack aircraft (Apache). Not too sure on that however, as it seems like a rotary wing attack aircraft can be very self sufficient in taking down Insurgent/Taliban caches. Though considering the size of the map, transport choppers would definitely be a lot more useful.
The crates are undercover (underground) they cant be shot by an chopper nor aircraft. So don't worry about that :)
An apache would definitively be useful on this map
UK_Force
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Post by UK_Force »

'[uBp wrote:Irish;620958']so... inspiration from ross kemp?
Not really, it was always the plan to produce this Afgahn Map, Ross Kemps series is obviously, the latest hit for the PR Forums at the moment, as its been on the TV for ages on Sky One, and has already finished ??

Remember we have active British Soldiers on the Dev Team, and that Afghanistan is our latest Operational Theatre, hence its priority for Project Reality ??


We will have the Official British Army Server, running this 24/7 When we release it too !!!
GruAncH
Posts: 36
Joined: 2007-04-23 11:02

Post by GruAncH »

Looks like a great map big, spacious a lot of hiding spots but I agree A-10 over kill unless you provide some more rpg and AA rocket pickup kits :)
http://BigDGaming.net Australia's Project Reality Saviour
http://GamingSA.com Providing the servers Australia play on
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