Simple Militia Anti-Tank suggestion (likely already in the works)

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Expendable Grunt
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Joined: 2007-03-09 01:54

Post by Expendable Grunt »

Current:
Knife
Skorpion
2x RPG rockets (!)
Bandage

New:
Knife
AK-47 (probably in the works, see the thread on the AT class under dev journals)
2xRPG rockets (don't know if I can bugger for more)
Molotov's. Or that RG-3 grenade thing. Their overall "Anti Tankness" is pretty...meh.
Bandage

I are sleepy :<
Last edited by Expendable Grunt on 2008-03-02 14:51, edited 2 times in total.
Eddiereyes909
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Post by Eddiereyes909 »

another great idea brought to you by EG
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
AnRK
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Post by AnRK »

Are the AT rounds used by the two different classes the same? Or are the "grenades" in the H-AT more powerful?
bullit_toof
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Post by bullit_toof »

Loving the anti armour grenade idea. However it must not be able to be used effectively against infantry. Don't need more grenade spamming. Good Idea!

I'd also like to see a few spg-9's or similar, possibly commander deployed, dotted on some miltia/insurgent maps? Or am I just treading on old ground?!?
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Pariel
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Post by Pariel »

I believe all RPG rounds are the same in PR. Could be wrong though.

I agree the HAT kit for the milita lacks anti-tankness.
Rudd
Retired PR Developer
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Post by Rudd »

AnRK wrote:Are the AT rounds used by the two different classes the same? Or are the "grenades" in the H-AT more powerful?
I assumed the H-AT uses the RPG-27/29? - big penertrating boom

L-AT uses the RPG-7? - conventional rocket propelled grenade
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Bob_Marley
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Post by Bob_Marley »

Dr2B Rudd wrote:I assumed the H-AT uses the RPG-27/29? - big penertrating boom

L-AT uses the RPG-7? - conventional rocket propelled grenade
Nah, H-AT gets 2 rockets for his RPG-7 instead of one.

As for their overall "antitankness", they don't even engauge tanks, FFS! The heaviest British Asset they have to deal with is the Warrior.

In addition, they've got a Spandrel, the AT guns and 2 T-62 MBTs backing them up, they're only really important at the begining of the round or if your armour goes and gets its self blown up.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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BloodBane611
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Post by BloodBane611 »

Anti-tank grenades would be sweet. On fools road they've got plenty of firepower, but that doesn't mean future maps will be the same. I'd love to see militia taking on a serious armored unit in terrain similar to their two current maps.
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Expendable Grunt
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Post by Expendable Grunt »

'[R-MOD wrote:Bob_Marley;620788']Nah, H-AT gets 2 rockets for his RPG-7 instead of one.

As for their overall "antitankness", they don't even engauge tanks, FFS! The heaviest British Asset they have to deal with is the Warrior.

In addition, they've got a Spandrel, the AT guns and 2 T-62 MBTs backing them up, they're only really important at the begining of the round or if your armour goes and gets its self blown up.
True, but still. Sense to be made!
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Maxfragg
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Post by Maxfragg »

i would still prefer a SKS over the AK
Expendable Grunt
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Post by Expendable Grunt »

Molotov's might have been a bit much; still, this HAT kit seems weird. Why not just drop the HAT, give LAT two rockets and either keep the SKS or upgrade to the assault rifle like the other factions?
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Former [DM] captain.

The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
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