A PRMM:RPG?
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R.Johnson_USMC
- Posts: 221
- Joined: 2005-09-15 02:22
A PRMM:RPG?
I was in school today and got bored and things started poping into my mind... What if we made a RPG of PRMM for fun. For example, The US beats MEC on Gulf of Omen and then the story advances to strike of karkand and then so on and so on. But it would be cooler if custom maps were made, its a premature idea, anything think its any good?
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R.Johnson_USMC
- Posts: 221
- Joined: 2005-09-15 02:22
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Noetheinner
- Posts: 370
- Joined: 2005-10-30 18:51
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Happy
- Retired PR Developer
- Posts: 1807
- Joined: 2005-11-07 02:43
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AznLB
- Posts: 475
- Joined: 2006-02-13 21:01
That's not a MMOFPS, it's a bunch of guys who pretend they're actually having a real war, and use existing maps to represent certain areas. I'm talking about truly massive map with thousands of players on at one time, on one server.Noetheinner wrote:http://www.bf2combat.net/
It's already been done. But you gotta pay to play which kinda sucks.
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R.Johnson_USMC
- Posts: 221
- Joined: 2005-09-15 02:22
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Lifetaker
- Posts: 178
- Joined: 2005-09-16 00:43
We'll have to see how moddable Enemy Territory: Quake Wars will be. Graphically it's tops and looks like it will have a wide range of gameplay.
http://pc.ign.com/objects/748/748377.html
http://pc.ign.com/objects/748/748377.html

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Rifleman
- Posts: 290
- Joined: 2006-02-02 10:22
Give me gun! I will kill him!RPGs suck
RPGs are the best game genre ever!
cRPGs are cool too, FPSs are nice too....
What u don't like in RPG? Too much choices? hrhrhr u just want to shot?
Talking and quest system is too hard? ;]]]
Chuck Norris has counted to infinity. Twice.
InGame: H2HSupport
Kits: Sniper/Medic/SpecOps
InGame: H2HSupport
Kits: Sniper/Medic/SpecOps
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AznLB
- Posts: 475
- Joined: 2006-02-13 21:01
Too slow-paced, boring, and lame. Won't fit in well with a war game.Rifleman wrote:Give me gun! I will kill him!
RPGs are the best game genre ever!
cRPGs are cool too, FPSs are nice too....
What u don't like in RPG? Too much choices? hrhrhr u just want to shot?
Talking and quest system is too hard? ;]]]
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AznLB
- Posts: 475
- Joined: 2006-02-13 21:01
Well, I don't really mind a RPG, but it would have to be designed to combine tactics and action really well. Like maybe have an administration that orchestrates the war, and that would be the RPG part, than have the actual fighting which would be the FPS part.Hathaway wrote:War however is not simply about shooting every second of the day. So in that case you'd be right in that an RP is slower more tactical and with more thought behind it, but that is closer to reality, and the very reason most of us are probably even on these boards.

